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github.com/ctomni231/cwtactics
/ functions
Functions
896 in github.com/ctomni231/cwtactics
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Functions
896
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Types & classes
21
Function
render
(canvas, ctx)
cwtdemo/tools/maplib.js:153
Function
render
(canvas, ctx)
cwtdemo/tools/dump/cwtdemobox.js:200
Function
render
(canvas, ctx)
cwtdemo/tools/dump/cwtdemohex.js:235
Function
render
(canvas, ctx)
cwtdemo/engine/js/debug.js:12
Function
render
(canvas, ctx)
cwtdemo/engine/bc/debug.js:152
Method
render
(Graphics2D g, Component dthis)
src/com/cwt/screen/BattleScreen.java:56
Method
render
(Graphics2D g, Component dthis)
src/com/cwt/screen/MainGame.java:28
Method
render
(Graphics2D g, Component dthis)
src/com/cwt/screen/TestBed.java:72
Function
request
(url)
engine/js/ajax.js:26
Method
resetMouseWheel
This sets the scroll wheel to steady
src/com/jslix/KeyPress.java:72
Method
rotateGrid
This function rotates the editing grid 90 degrees clockwise
src/com/jslix/image/ImgLibrary.java:928
Function
run
()
engine/screenlibrary.js:121
Function
run
()
cwtdemo/engine/screenlibrary.js:121
Method
run
()
src/com/jslix/JSlix.java:401
Method
run
This function runs the play back for mp3 in a separate thread
src/com/jslix/sound/MusicLibrary.java:242
Method
run
()
src/com/cwt/CWTacticsOld.java:91
Method
saveJSONFile
This saves a JSON to a file, just in case that is needed @param filename The filename to save the json to @param json The JSON Object to save
src/com/jslix/io/JSONLibrary.java:196
Function
seek
(time)
engine/js/gif.js:355
Function
seekFrame
(frame)
engine/js/gif.js:349
Method
setFlipY
This function performs a y-axis vertical flip to the pixels @return An array list of altered pixels
src/com/jslix/image/ImgHolder.java:110
Method
setFrameTime
This sets how often the system sleeps (updates) @param time the time for the system to update
src/com/jslix/Timer.java:84
Method
setFrameTime
This sets how often the timer resets @param updateTime How often the animation time updates
src/com/jslix/JSlix.java:285
Method
setImageToGrid
This function draws a picture to the grid and stores the picture within the internal ImgLibrary. Use can use flip, color, and rotate functions before
src/com/jslix/image/ImgLibrary.java:899
Function
setIntervalMode
(isOn)
engine/screenlibrary.js:55
Function
setIntervalMode
(isOn)
cwtdemo/engine/screenlibrary.js:55
Function
setIntervalTime
(value)
engine/screenlibrary.js:61
Function
setIntervalTime
(value)
new_core/loop_manager.js:6
Function
setIntervalTime
(value)
cwtdemo/engine/screenlibrary.js:61
Function
setMapPosition
(posx, posy)
cwtdemo/cwtmapengine.js:300
Method
setOpacity
This function is used to set the opacity of the editing grid images @param number The opacity from (0-1)
src/com/jslix/image/ImgLibrary.java:957
Method
setPixelBlend
This function will blend the color chosen into every pixel within the image. The opacity controls how deep the blend will be in the picture. This acti
src/com/jslix/image/ImgLibrary.java:202
Method
setPixelChange
This function changes all pixels of the matching color to another color in the next loaded image using the java2D color object. Therefore this must be
src/com/jslix/image/ImgLibrary.java:187
Method
setPixelIgnore
This function sets the default colors to ignore while the image is blending. This action occurs only in the next loaded image. The colors are reset af
src/com/jslix/image/ImgLibrary.java:231
Method
setQuality
Set the scaling quality of the image [ => Default choice] @param value 0-Default, 1-fast, 2-Replicate, 3-ScaleAreaAveraging , 4-Smooth
src/com/jslix/image/ImgLibrary.java:247
Method
setReference
This function changes the preference of storing file type strings as references to the image. This function must be called before adding an image to a
src/com/jslix/image/ImgLibrary.java:173
Method
setResizeableWindow
This function sets whether the user is allowed to resize the window @param resize Whether the user can resize the window(T) or not(F)
src/com/jslix/JSlix.java:143
Method
setRotateNinety
This function is used to rotate an image clockwise in the next loaded image. Therefore, this must be called before an image added. The rotation is res
src/com/jslix/image/ImgLibrary.java:163
Method
setScale
Sets the image scale to a particular scale @param scale The scale algorithm to use
src/com/jslix/image/ImgLibrary.java:239
Function
setWindowScroll
()
engine/screenlibrary.js:113
Function
setWindowScroll
()
cwtdemo/engine/screenlibrary.js:113
Function
setWindowSize
()
engine/screenlibrary.js:107
Function
setWindowSize
()
cwtdemo/engine/screenlibrary.js:107
Function
setup
()
new_core/input.js:46
Function
setup
()
new_core/screen.js:39
Function
setup
()
new_core/statemachine.js:3
Function
setup
()
new_core/screens/ingame.js:73
Function
setup
()
new_core/screens/initial.js:11
Function
startMeasure
(measureId)
engine/screenstate.js:51
Function
startMeasure
(measureId)
new_core/performance.js:6
Function
startMeasure
(measureId)
cwtdemo/engine/screenstate.js:88
Function
stop
()
engine/screenlibrary.js:192
Function
stop
()
cwtdemo/engine/screenlibrary.js:191
Function
stopAllSongs
()
engine/js/music.js:153
Function
stopAllSongs
()
cwtdemo/engine/js/music.js:153
Method
stopClip
This stops a music clip from playing
src/com/jslix/sound/JukeBox.java:45
Function
stopLoop
()
new_core/loop_manager.js:14
Function
stopMeasure
(measureId)
engine/screenstate.js:73
Function
stopMeasure
(measureId)
new_core/performance.js:27
Function
stopMeasure
(measureId)
cwtdemo/engine/screenstate.js:110
Function
stopMusic
()
engine/js/music.js:208
Function
stopMusic
()
cwtdemo/engine/js/music.js:208
Function
stopSound
()
engine/js/music.js:295
Function
stopSound
()
cwtdemo/engine/js/music.js:295
Function
tapped
()
engine/js/music.js:21
Function
tapped
()
cwtdemo/engine/js/music.js:21
Function
testMap
()
cwtdemo/cwtmapengine.js:329
Function
togglePlay
()
engine/js/gif.js:345
Function
update
()
game/cwbattle.js:85
Function
update
()
game/maingame.js:11
Function
update
()
game/testbed.js:29
Function
update
()
game/battletest.js:62
Function
update
(delta)
engine/screenstate.js:27
Function
update
()
engine/js/debug.js:15
Function
update
()
engine/bc/debug.js:112
Function
update
()
new_core/screen.js:44
Function
update
()
new_core/debug.js:45
Function
update
()
new_core/statemachine.js:7
Function
update
()
new_core/screens/ingame.js:105
Function
update
()
new_core/screens/initial.js:17
Function
update
()
new_core/traits/tileInfo.js:8
Function
update
()
cwtdemo/cwtdemo.js:38
Function
update
()
cwtdemo/cwtmapengine.js:156
Function
update
()
cwtdemo/tools/maplibrary.js:151
Function
update
()
cwtdemo/tools/maplib.js:142
Function
update
()
cwtdemo/tools/dump/cwtdemobox.js:93
Function
update
()
cwtdemo/tools/dump/cwtdemohex.js:96
Function
update
(delta)
cwtdemo/engine/screenstate.js:37
Function
update
()
cwtdemo/engine/bc/debug.js:112
Method
update
(int timePassed)
src/com/cwt/screen/BattleScreen.java:40
Method
update
(int timePassed)
src/com/cwt/screen/MainGame.java:22
Method
update
(int timePassed)
src/com/cwt/screen/TestBed.java:61
Function
updateGame
(delta)
new_core/gamecontroller.js:20
Method
userActive
Whether user is actively pressing a control @return Whether a user is causing input
src/com/jslix/KeyPress.java:79
Method
verticalPixelMove
This function moves pixels left/right @param movePixel moves pixels [(+)upwards/(-)downwards] @param column the X-Column chosen
src/com/jslix/image/ImgLibrary.java:1107
Method
windowClosing
(WindowEvent e)
src/com/jslix/JSlix.java:118
Method
windowClosing
(WindowEvent e)
src/com/cwt/CWTacticsOld.java:55
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