| 442 | } |
| 443 | |
| 444 | bool IsInAbstractWorld(PipelineSymbol * pipeline, ShaderComponentSymbol* comp) |
| 445 | { |
| 446 | return comp->Implementations.First()->Worlds.Count() && !comp->Implementations.First()->SyntaxNode->IsRequire() && |
| 447 | pipeline->IsAbstractWorld(comp->Implementations.First()->Worlds.First()); |
| 448 | } |
| 449 | |
| 450 | void AssignUniqueNames(ShaderClosure * shader, String namePrefix, String publicNamePrefix) |
| 451 | { |
no test coverage detected