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hub / github.com/csyonghe/Spire / IsInAbstractWorld

Function IsInAbstractWorld

Source/SpireCore/Closure.cpp:444–448  ·  view source on GitHub ↗

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442 }
443
444 bool IsInAbstractWorld(PipelineSymbol * pipeline, ShaderComponentSymbol* comp)
445 {
446 return comp->Implementations.First()->Worlds.Count() && !comp->Implementations.First()->SyntaxNode->IsRequire() &&
447 pipeline->IsAbstractWorld(comp->Implementations.First()->Worlds.First());
448 }
449
450 void AssignUniqueNames(ShaderClosure * shader, String namePrefix, String publicNamePrefix)
451 {

Callers 2

AssignUniqueNamesFunction · 0.85
GatherComponentsFunction · 0.85

Calls 3

IsAbstractWorldMethod · 0.80
CountMethod · 0.45
IsRequireMethod · 0.45

Tested by

no test coverage detected