↓ 5 callersFunctioncreate_object(world: &mut World, width: f32, height: f32, x: f32, y: f32, otype: ObjectType, color: Option<Color>, rotation
src/systems/level.rs:269
↓ 1 callersFunctioncreate_spawner(world: &mut World, width: f32, height: f32, x: f32, y: f32, color: Option<Color>, rotation: Option<f32>, freq
src/systems/level.rs:361