| 184 | } |
| 185 | |
| 186 | StateMachineId AnimationStateMachine::create(UnitId unit, const AnimationStateMachineDesc &desc) |
| 187 | { |
| 188 | u32 unit_index = 0; |
| 189 | create_instances(&desc, 1, &unit, &unit_index); |
| 190 | return instance(unit); |
| 191 | } |
| 192 | |
| 193 | void AnimationStateMachine::deallocate(Machine &m) |
| 194 | { |
no test coverage detected