| 569 | } |
| 570 | |
| 571 | int Device::main_loop() |
| 572 | { |
| 573 | s64 run_t0 = time::now(); |
| 574 | |
| 575 | _console_server->register_command_name("pause", "Pause the engine.", device_command_pause, this); |
| 576 | _console_server->register_command_name("unpause", "Resume the engine.", device_command_unpause, this); |
| 577 | _console_server->register_command_name("game", "Pause/resume the engine.", device_command_game, this); |
| 578 | _console_server->register_command_name("crash", "Crash the engine.", device_command_crash, this); |
| 579 | |
| 580 | _console_server->register_message_type("resize", device_message_resize, this); |
| 581 | _console_server->register_message_type("frame", device_message_frame, this); |
| 582 | _console_server->register_message_type("quit", device_message_quit, this); |
| 583 | _console_server->register_message_type("refresh", device_message_refresh, this); |
| 584 | |
| 585 | #if !CROWN_PLATFORM_EMSCRIPTEN |
| 586 | _console_server->listen(_options._console_port |
| 587 | , _options._wait_console |
| 588 | , _options._port_file.empty() ? NULL : _options._port_file.c_str() |
| 589 | , CROWN_DEFAULT_CONSOLE_PORT |
| 590 | ); |
| 591 | #endif |
| 592 | |
| 593 | bool is_bundle = true; |
| 594 | #if CROWN_PLATFORM_ANDROID |
| 595 | _data_filesystem = CE_NEW(_allocator, FilesystemApk)(default_allocator(), (AAssetManager *)g_platform_data._android_asset_manager); |
| 596 | #else |
| 597 | _data_filesystem = CE_NEW(_allocator, FilesystemDisk)(default_allocator()); |
| 598 | { |
| 599 | char cwd[1024]; |
| 600 | const char *data_dir = NULL; |
| 601 | |
| 602 | if (_options._bundle_dir.empty() && _options._data_dir.empty()) { |
| 603 | data_dir = os::getcwd(cwd, sizeof(cwd)); |
| 604 | } else { |
| 605 | if (!_options._bundle_dir.empty()) { |
| 606 | data_dir = _options._bundle_dir.c_str(); |
| 607 | } else { |
| 608 | is_bundle = false; |
| 609 | if (!_options._data_dir.empty()) |
| 610 | data_dir = _options._data_dir.c_str(); |
| 611 | else |
| 612 | data_dir = os::getcwd(cwd, sizeof(cwd)); |
| 613 | } |
| 614 | } |
| 615 | |
| 616 | ((FilesystemDisk *)_data_filesystem)->set_prefix(data_dir); |
| 617 | } |
| 618 | #endif // if CROWN_PLATFORM_ANDROID |
| 619 | |
| 620 | logi(DEVICE, "Crown %s %s %s", CROWN_VERSION, CROWN_PLATFORM_NAME, CROWN_ARCH_NAME); |
| 621 | |
| 622 | _shader_manager = CE_NEW(_allocator, ShaderManager)(default_allocator()); |
| 623 | |
| 624 | _resource_loader = CE_NEW(_allocator, ResourceLoader)(*_data_filesystem, is_bundle); |
| 625 | _resource_loader->register_fallback(RESOURCE_TYPE_FONT, STRING_ID_64("core/fallback/fallback", 0xd09058ae71962248)); |
| 626 | _resource_loader->register_fallback(RESOURCE_TYPE_MESH, STRING_ID_64("core/fallback/fallback", 0xd09058ae71962248)); |
| 627 | _resource_loader->register_fallback(RESOURCE_TYPE_TEXTURE, STRING_ID_64("core/fallback/fallback", 0xd09058ae71962248)); |
| 628 | _resource_loader->register_fallback(RESOURCE_TYPE_MATERIAL, STRING_ID_64("core/fallback/fallback", 0xd09058ae71962248)); |
no test coverage detected