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Function parse

src/resource/mesh_skeleton.cpp:37–42  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

35 }
36
37 s32 parse(AnimationSkeleton &s, const char *path, CompileOptions &opts)
38 {
39 RETURN_IF_FILE_MISSING(MESH_SKELETON, path, opts);
40 Buffer buf = opts.read(path);
41 return parse_internal(s, buf, opts);
42 }
43
44 s32 parse(AnimationSkeleton &s, CompileOptions &opts)
45 {

Callers 1

parse_internalFunction · 0.70

Calls 2

parse_internalFunction · 0.70
readMethod · 0.45

Tested by

no test coverage detected