| 252 | } |
| 253 | |
| 254 | static void device_command_unpause(ConsoleServer & /*cs*/, u32 /*client_id*/, const JsonArray & /*args*/, void * /*user_data*/) |
| 255 | { |
| 256 | device()->unpause(); |
| 257 | } |
| 258 | |
| 259 | static void device_command_game(ConsoleServer &cs, u32 client_id, const JsonArray &args, void *user_data) |
| 260 | { |