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hub / github.com/crownengine/crown / device_command_unpause

Function device_command_unpause

src/device/device.cpp:254–257  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

252}
253
254static void device_command_unpause(ConsoleServer & /*cs*/, u32 /*client_id*/, const JsonArray & /*args*/, void * /*user_data*/)
255{
256 device()->unpause();
257}
258
259static void device_command_game(ConsoleServer &cs, u32 client_id, const JsonArray &args, void *user_data)
260{

Callers

nothing calls this directly

Calls 2

deviceFunction · 0.85
unpauseMethod · 0.80

Tested by

no test coverage detected