| 40 | } |
| 41 | |
| 42 | void CGameBlockedScreen::SelectObject() |
| 43 | { |
| 44 | g_SelectedObject.Clear(); |
| 45 | g_GumpManager.Select(true); |
| 46 | if (g_SelectedObject.Object != g_LastSelectedObject.Object) |
| 47 | { |
| 48 | if (g_SelectedObject.Object != nullptr) |
| 49 | { |
| 50 | g_SelectedObject.Object->OnMouseEnter(); |
| 51 | } |
| 52 | |
| 53 | if (g_LastSelectedObject.Object != nullptr) |
| 54 | { |
| 55 | g_LastSelectedObject.Object->OnMouseExit(); |
| 56 | } |
| 57 | } |
| 58 | |
| 59 | g_LastSelectedObject.Init(g_SelectedObject); |
| 60 | } |
| 61 | |
| 62 | void CGameBlockedScreen::OnLeftMouseButtonDown() |
| 63 | { |
nothing calls this directly
no test coverage detected