| 59 | } |
| 60 | |
| 61 | void CConnectionManager::SetProxyAccount(const astr_t &val) |
| 62 | { |
| 63 | m_ProxyAccount = val; |
| 64 | m_LoginSocket.ProxyAccount = val; |
| 65 | m_GameSocket.ProxyAccount = val; |
| 66 | } |
| 67 | |
| 68 | void CConnectionManager::SetProxyPassword(const astr_t &val) |
| 69 | { |