| 547 | } |
| 548 | |
| 549 | void CConfigManager::SetSoundVolume(uint8_t val) |
| 550 | { |
| 551 | if (this == &g_ConfigManager && m_SoundVolume != val) |
| 552 | { |
| 553 | g_Game.AdjustSoundEffects(g_Ticks + 100000, val); |
| 554 | } |
| 555 | |
| 556 | m_SoundVolume = val; |
| 557 | } |
| 558 | |
| 559 | void CConfigManager::SetMusicVolume(uint8_t val) |
| 560 | { |
no test coverage detected