| 529 | } |
| 530 | |
| 531 | void CConfigManager::SetSound(bool val) |
| 532 | { |
| 533 | m_Sound = val; |
| 534 | if (this == &g_ConfigManager && !val) |
| 535 | { |
| 536 | g_Game.AdjustSoundEffects(g_Ticks + 100000); |
| 537 | } |
| 538 | } |
| 539 | |
| 540 | void CConfigManager::SetMusic(bool val) |
| 541 | { |
no test coverage detected