| 633 | } |
| 634 | |
| 635 | void CGameWindow::SetWindowResizable(const bool windowResizable) const |
| 636 | { |
| 637 | #if SDL_VERSION_ATLEAST(2, 0, 5) |
| 638 | SDL_SetWindowResizable(m_window, windowResizable ? SDL_TRUE : SDL_FALSE); |
| 639 | #endif |
| 640 | } |
| 641 | |
| 642 | void CGameWindow::RestoreWindow() const |
| 643 | { |
no test coverage detected