| 210 | } |
| 211 | |
| 212 | void CGameWindow::OnRightMouseButtonUp() |
| 213 | { |
| 214 | if (g_CurrentScreen != nullptr && g_ScreenEffectManager.Mode == SEM_NONE) |
| 215 | { |
| 216 | if (g_Target.MultiGraphic == 0) |
| 217 | { |
| 218 | g_CurrentScreen->SelectObject(); |
| 219 | } |
| 220 | if ((g_SelectedObject.Object != nullptr && |
| 221 | g_SelectedObject.Object == g_PressedObject.RightObject && |
| 222 | (g_SelectedObject.Serial != 0u)) || |
| 223 | g_GameState >= GS_GAME) |
| 224 | { |
| 225 | g_CurrentScreen->OnRightMouseButtonUp(); |
| 226 | } |
| 227 | g_MovingFromMouse = false; |
| 228 | g_PressedObject.ClearRight(); |
| 229 | } |
| 230 | } |
| 231 | |
| 232 | bool CGameWindow::OnRightMouseButtonDoubleClick() |
| 233 | { |
nothing calls this directly
no test coverage detected