| 84 | } |
| 85 | |
| 86 | void CGameWindow::OnResize() |
| 87 | { |
| 88 | #ifndef NEW_RENDERER_ENABLED |
| 89 | g_GL.UpdateRect(); |
| 90 | #else |
| 91 | RenderAdd_SetViewParams( |
| 92 | g_renderCmdList, |
| 93 | SetViewParamsCmd{ |
| 94 | 0, 0, m_Size.Width, m_Size.Height, m_Size.Width, m_Size.Height, -150, 150 }); |
| 95 | |
| 96 | g_GumpManager.RedrawAll(); |
| 97 | #endif |
| 98 | } |
| 99 | |
| 100 | void CGameWindow::EmulateOnLeftMouseButtonDown() |
| 101 | { |
nothing calls this directly
no test coverage detected