| 62 | } |
| 63 | |
| 64 | void CLandObject::UpdateZ(int zTop, int zRight, int zBottom) |
| 65 | { |
| 66 | if (IsStretched) |
| 67 | { |
| 68 | Serial = ((m_Z + zTop + zRight + zBottom) / 4); |
| 69 | |
| 70 | m_Rect.x = m_Z * 4 + 1; |
| 71 | m_Rect.y = zTop * 4; |
| 72 | m_Rect.w = zRight * 4; |
| 73 | m_Rect.h = zBottom * 4 + 1; |
| 74 | |
| 75 | if (abs(m_Z - zRight) <= abs(zBottom - zTop)) |
| 76 | { |
| 77 | AverageZ = (m_Z + zRight) >> 1; |
| 78 | } |
| 79 | else |
| 80 | { |
| 81 | AverageZ = (zBottom + zTop) >> 1; |
| 82 | } |
| 83 | |
| 84 | MinZ = m_Z; |
| 85 | |
| 86 | if (zTop < MinZ) |
| 87 | { |
| 88 | MinZ = zTop; |
| 89 | } |
| 90 | |
| 91 | if (zRight < MinZ) |
| 92 | { |
| 93 | MinZ = zRight; |
| 94 | } |
| 95 | |
| 96 | if (zBottom < MinZ) |
| 97 | { |
| 98 | MinZ = zBottom; |
| 99 | } |
| 100 | } |
| 101 | } |
| 102 | |
| 103 | void CLandObject::Draw(int x, int y) |
| 104 | { |
no outgoing calls
no test coverage detected