| 5008 | } |
| 5009 | |
| 5010 | bool CGame::StaticPixelsInXYInContainer(uint16_t id, int x, int y) |
| 5011 | { |
| 5012 | auto spr = (CSprite *)g_Index.m_Static[id].UserData; |
| 5013 | if (spr != nullptr) |
| 5014 | { |
| 5015 | return spr->Select(x, y); |
| 5016 | } |
| 5017 | return false; |
| 5018 | } |
| 5019 | |
| 5020 | bool CGame::LandPixelsInXY(uint16_t id, int x, int y) |
| 5021 | { |