| 89 | static void *s_renderCmdListData = nullptr; |
| 90 | |
| 91 | void gfx_render_list_init() |
| 92 | { |
| 93 | if (s_renderCmdListData) |
| 94 | { |
| 95 | return; |
| 96 | } |
| 97 | |
| 98 | static const uint32_t s_renderCmdListSize = 512 * 1024; |
| 99 | s_renderCmdListData = malloc(s_renderCmdListSize); |
| 100 | assert(s_renderCmdListData); |
| 101 | |
| 102 | // use indirect-rendering to enable delayed render cmds (commands are pushed to the GPU when RenderDraw_Execute is called) |
| 103 | // don't use this until text resources lifetime isn't fixed (see CFontsManager::DrawA) |
| 104 | const bool immediateMode = !g_cli["indirect-rendering"].was_set(); |
| 105 | static RenderCmdList s_renderCmdList( |
| 106 | s_renderCmdListData, s_renderCmdListSize, Render_DefaultState(), immediateMode); |
| 107 | g_renderCmdList = &s_renderCmdList; |
| 108 | } |
| 109 | |
| 110 | void gfx_render_list_destroy() |
| 111 | { |
no test coverage detected