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hub / github.com/crosire/reshade / CreateRootSignatureFromSubobjectInLibrary

Method CreateRootSignatureFromSubobjectInLibrary

source/d3d12/d3d12_device.cpp:1946–1951  ·  view source on GitHub ↗

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1944}
1945
1946HRESULT STDMETHODCALLTYPE D3D12Device::CreateRootSignatureFromSubobjectInLibrary(UINT nodeMask, const void *pLibraryBlob, SIZE_T blobLengthInBytes, LPCWSTR subobjectName, REFIID riid, void **ppvRootSignature)
1947{
1948 assert(_interface_version >= 14);
1949
1950 return static_cast<ID3D12Device14 *>(_orig)->CreateRootSignatureFromSubobjectInLibrary(nodeMask, pLibraryBlob, blobLengthInBytes, subobjectName, riid, ppvRootSignature);
1951}
1952
1953#if RESHADE_ADDON
1954void D3D12Device::invoke_init_resource_event(const reshade::api::resource_desc &desc, reshade::api::resource_usage initial_state, ID3D12Resource *resource)

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

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