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hub / github.com/crosire/reshade / GetDevice

Method GetDevice

source/d3d12/d3d12_command_queue.cpp:166–169  ·  view source on GitHub ↗

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164}
165
166HRESULT STDMETHODCALLTYPE D3D12CommandQueue::GetDevice(REFIID riid, void **ppvDevice)
167{
168 return _device->QueryInterface(riid, ppvDevice);
169}
170
171void STDMETHODCALLTYPE D3D12CommandQueue::UpdateTileMappings(ID3D12Resource *pResource, UINT NumResourceRegions, const D3D12_TILED_RESOURCE_COORDINATE *pResourceRegionStartCoordinates, const D3D12_TILE_REGION_SIZE *pResourceRegionSizes, ID3D12Heap *pHeap, UINT NumRanges, const D3D12_TILE_RANGE_FLAGS *pRangeFlags, const UINT *pHeapRangeStartOffsets, const UINT *pRangeTileCounts, D3D12_TILE_MAPPING_FLAGS Flags)
172{

Callers

nothing calls this directly

Calls 1

QueryInterfaceMethod · 0.45

Tested by

no test coverage detected