| 798 | _orig->ClearRenderTargetView(pRenderTargetView, ColorRGBA); |
| 799 | } |
| 800 | void STDMETHODCALLTYPE D3D11DeviceContext::ClearUnorderedAccessViewUint(ID3D11UnorderedAccessView *pUnorderedAccessView, const UINT Values[4]) |
| 801 | { |
| 802 | #if RESHADE_ADDON |
| 803 | if (reshade::invoke_addon_event<reshade::addon_event::clear_unordered_access_view_uint>(this, to_handle(pUnorderedAccessView), Values, 0, nullptr)) |
| 804 | return; |
| 805 | #endif |
| 806 | _orig->ClearUnorderedAccessViewUint(pUnorderedAccessView, Values); |
| 807 | } |
| 808 | void STDMETHODCALLTYPE D3D11DeviceContext::ClearUnorderedAccessViewFloat(ID3D11UnorderedAccessView *pUnorderedAccessView, const FLOAT Values[4]) |
| 809 | { |
| 810 | #if RESHADE_ADDON |
no test coverage detected