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hub / github.com/crazytuzi/UnrealCSharp / StartupModule

Method StartupModule

Source/UnrealCSharp/Private/UnrealCSharp.cpp:10–17  ·  view source on GitHub ↗

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8#define LOCTEXT_NAMESPACE "FUnrealCSharpModule"
9
10void FUnrealCSharpModule::StartupModule()
11{
12 OnUnrealCSharpCoreModuleActiveDelegateHandle = FUnrealCSharpCoreModuleDelegates::OnUnrealCSharpCoreModuleActive.
13 AddRaw(this, &FUnrealCSharpModule::OnUnrealCSharpCoreModuleActive);
14
15 OnUnrealCSharpCoreModuleInActiveDelegateHandle = FUnrealCSharpCoreModuleDelegates::OnUnrealCSharpCoreModuleInActive.
16 AddRaw(this, &FUnrealCSharpModule::OnUnrealCSharpCoreModuleInActive);
17}
18
19void FUnrealCSharpModule::ShutdownModule()
20{

Callers

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Calls

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Tested by

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