| 8 | #define LOCTEXT_NAMESPACE "FUnrealCSharpModule" |
| 9 | |
| 10 | void FUnrealCSharpModule::StartupModule() |
| 11 | { |
| 12 | OnUnrealCSharpCoreModuleActiveDelegateHandle = FUnrealCSharpCoreModuleDelegates::OnUnrealCSharpCoreModuleActive. |
| 13 | AddRaw(this, &FUnrealCSharpModule::OnUnrealCSharpCoreModuleActive); |
| 14 | |
| 15 | OnUnrealCSharpCoreModuleInActiveDelegateHandle = FUnrealCSharpCoreModuleDelegates::OnUnrealCSharpCoreModuleInActive. |
| 16 | AddRaw(this, &FUnrealCSharpModule::OnUnrealCSharpCoreModuleInActive); |
| 17 | } |
| 18 | |
| 19 | void FUnrealCSharpModule::ShutdownModule() |
| 20 | { |
nothing calls this directly
no outgoing calls
no test coverage detected