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/
github.com/crazytuzi/UnrealCSharp
/ IsCompiling
Method
IsCompiling
Source/Compiler/Private/FCSharpCompilerRunnable.cpp:143–146 ·
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Source
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141
}
142
143
bool FCSharpCompilerRunnable::IsCompiling() const
144
{
145
return bIsCompiling == true || !Tasks.IsEmpty();
146
}
147
148
void FCSharpCompilerRunnable::DoWork()
149
{
Callers
nothing calls this directly
Calls
1
IsEmpty
Method · 0.45
Tested by
no test coverage detected