| 953 | } |
| 954 | |
| 955 | void tile_forget_map(const coord_def &gc) |
| 956 | { |
| 957 | tile_env.bk_fg(gc) = 0; |
| 958 | tile_env.bk_bg(gc) = 0; |
| 959 | tile_env.bk_cloud(gc) = 0; |
| 960 | // This may have changed the explore horizon, so update adjacent minimap |
| 961 | // squares as well. |
| 962 | for (adjacent_iterator ai(gc, false); ai; ++ai) |
| 963 | tiles.update_minimap(*ai); |
| 964 | } |
| 965 | |
| 966 | static void _tile_place_item(const coord_def &gc, const item_def &item, |
| 967 | bool more_items) |
no test coverage detected