| 3369 | } |
| 3370 | |
| 3371 | static void _load_level(const level_id &level) |
| 3372 | { |
| 3373 | // Load the given level. |
| 3374 | you.where_are_you = level.branch; |
| 3375 | you.depth = level.depth; |
| 3376 | |
| 3377 | load_level(DNGN_STONE_STAIRS_DOWN_I, LOAD_VISITOR, level_id()); |
| 3378 | } |
| 3379 | |
| 3380 | // Given a level returns true if the level has been created already |
| 3381 | // in this game. Warning: after a game has ended, there is a phase where the |
no test coverage detected