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Functions17,100 in github.com/crawl/crawl

↓ 23 callersMethodfinish_message
crawl-ref/source/tileweb.cc:189
↓ 23 callersMethodhas_bane
crawl-ref/source/mutation.cc:496
↓ 23 callersMethodis_replaying_keys
crawl-ref/source/state.cc:103
↓ 23 callersMethodis_silenced
crawl-ref/source/player.cc:6049
↓ 23 callersFunctionmons_adjust_flavoured
Returns damage taken by a monster from a "flavoured" (fire, ice, etc.) attack -- damage from clouds and branded weapons handled elsewhere.
crawl-ref/source/beam.cc:1488
↓ 23 callersFunctionmons_check_flag
crawl-ref/source/util/monster/monster-main.cc:215
↓ 23 callersFunctionmons_is_mons_class
* Determine if a specified monster is or was a specified monster type. * * Checks both the monster type and the ORIGINAL_TYPE_KEY prop, thus allowin
crawl-ref/source/mon-death.cc:4000
↓ 23 callersFunctionmove_item_to_grid
Moves env.item[obj] to p... will modify the value of obj to be the index of the final object (possibly different). Done this way in the hopes that it
crawl-ref/source/items.cc:2562
↓ 23 callersFunctionmutation_name
crawl-ref/source/mutation.cc:2508
↓ 23 callersFunctionrandom_iterator
crawl-ref/source/random.h:129
↓ 23 callersMethodrender
crawl-ref/source/ui.cc:274
↓ 23 callersMethodres_fire
crawl-ref/source/player.cc:6954
↓ 23 callersFunctionrun_layout
crawl-ref/source/ui.cc:3314
↓ 23 callersMethodsgn
crawl-ref/source/coord-def.h:159
↓ 23 callersFunctionsize
crawl-ref/source/species.cc:330
↓ 23 callersFunctionsqrt
crawl-ref/source/AppHdr.h:33
↓ 23 callersFunctionupdate_menu
(data)
crawl-ref/source/webserver/game_data/static/menu.js:813
↓ 23 callersFunctionwrite
crawl-ref/source/catch2-tests/catch_amalgamated.cc:7398
↓ 22 callersFunction_hex_logic
* Create the appropriate casting logic for a simple mr-checking hex. * * @param spell The hex in question; e.g. SPELL_CORONA. * @param
crawl-ref/source/mon-cast.cc:1162
↓ 22 callersFunction_mut_has_flag
crawl-ref/source/mutation.cc:276
↓ 22 callersMethodcheck_willpower
crawl-ref/source/actor.cc:104
↓ 22 callersFunctioncommand_to_string
crawl-ref/source/macro.cc:2336
↓ 22 callersFunctionevoker_charges
* How many remaining charges does the given XP evoker have? * * @param evoker_type The item subtype of the evoker. * @returns The number of remaini
crawl-ref/source/item-prop.cc:3439
↓ 22 callersMethodgame_is_tutorial
crawl-ref/source/state.cc:571
↓ 22 callersMethodget_all
crawl-ref/source/mapmark.cc:1182
↓ 22 callersFunctionget_tile_texture
crawl-ref/source/tilepick.cc:78
↓ 22 callersFunctionget_uint32
crawl-ref/source/random.cc:125
↓ 22 callersFunctioni_feel_safe
crawl-ref/source/nearby-danger.cc:239
↓ 22 callersFunctionisadigit
Chinese rod numerals are _not_ digits for our purposes.
crawl-ref/source/libutil.h:37
↓ 22 callersFunctionitem_prefix
crawl-ref/source/item-name.cc:3531
↓ 22 callersFunctionmons_is_hepliaklqana_ancestor
* Is the given type one of Hepliaklqana's granted ancestors? * * @param mc The type of monster in question. * @return Whether that monster
crawl-ref/source/mon-util.cc:1356
↓ 22 callersFunctionplayer_has_orb
* Return true if the player has the Orb of Zot. * @return True if the player has the Orb, false otherwise. */
crawl-ref/source/player.cc:8670
↓ 22 callersFunctionprocess_command
Note that in some actions, you don't want to clear afterwards. e.g. list_jewellery, etc. calling this directly will not record the command for later r
crawl-ref/source/main.cc:2094
↓ 22 callersFunctionreset_training
* Reset the training array. Disabled skills are skipped. * In automatic mode, we use values from the exercise queue. * In manual mode, all enabled s
crawl-ref/source/skills.cc:873
↓ 22 callersFunctionspell_typematch
crawl-ref/source/spl-util.cc:613
↓ 22 callersFunctionspelltype_long_name
crawl-ref/source/spl-util.cc:922
↓ 22 callersFunctionstringize_glyph
crawl-ref/source/viewchar.cc:166
↓ 22 callersFunctionunmarshallCoord
crawl-ref/source/tags.cc:684
↓ 21 callersFunction_coords
Read a set of box coords (x1, y1, x2, y2) from the table. Return true if coords are valid.
crawl-ref/source/l-dgnbld.cc:110
↓ 21 callersFunctionc
(a,f,C)
crawl-ref/source/webserver/static/scripts/contrib/require.js:8
↓ 21 callersFunctioncalc_skill_cost
skill_cost_level makes skills more expensive for more experienced characters
crawl-ref/source/skills.cc:166
↓ 21 callersFunctioncan_equip_item
* Returns whether the player is capable of wearing a given item. * * This does not consider cursed items occupying the relevant slots (or * two-han
crawl-ref/source/player-equip.cc:465
↓ 21 callersMethodcancel_cmd_again
crawl-ref/source/state.cc:148
↓ 21 callersMethodchar_width
* Find the (max) width of a character, in device or logical pixels. * * This will round up if a font uses logically fractional advances! It is * be
crawl-ref/source/fontwrapper-ft.cc:931
↓ 21 callersMethodclarity
crawl-ref/source/actor.cc:263
↓ 21 callersMethodclose
(self)
crawl-ref/source/webserver/webtiles/userdb.py:34
↓ 21 callersFunctiondelete_cloud
crawl-ref/source/cloud.cc:684
↓ 21 callersFunctiondungeon_terrain_changed
* Change a given feature to a new type, cleaning up associated issues * (monsters/items in walls, blood on water, etc) in the process. * * @param p
crawl-ref/source/terrain.cc:1397
↓ 21 callersMethodempty
crawl-ref/source/travel.cc:3678
↓ 21 callersMethodgetMessage
crawl-ref/source/catch2-tests/catch_amalgamated.cc:496
↓ 21 callersMethodhas_chunk
crawl-ref/source/package.cc:565
↓ 21 callersFunctioninvalid_monster
crawl-ref/source/mon-util.cc:932
↓ 21 callersMethodis_shapeshifter
crawl-ref/source/monster.cc:4856
↓ 21 callersFunctionis_throwable
Returns true if item can be reasonably thrown without a launcher.
crawl-ref/source/item-prop.cc:2217
↓ 21 callersFunctionjson_mkstring
crawl-ref/source/json.cc:548
↓ 21 callersFunctionlinebreak_string
crawl-ref/source/menu.cc:3646
↓ 21 callersFunctionmarshallCoord
crawl-ref/source/tags.cc:678
↓ 21 callersFunctionmons_att_changed
Called whenever an already existing monster changes its attitude, possibly temporarily.
crawl-ref/source/attitude-change.cc:32
↓ 21 callersFunctionmons_class_hit_dice
This function returns the standard number of hit dice for a type of monster, not a particular monster's current hit dice. - bwr
crawl-ref/source/mon-util.cc:2265
↓ 21 callersFunctionmons_is_confused
crawl-ref/source/mon-util.cc:3331
↓ 21 callersFunctionmons_is_ghost_demon
crawl-ref/source/mon-util.cc:1293
↓ 21 callersFunctionorig_terrain
crawl-ref/source/terrain.cc:2114
↓ 21 callersMethodpacified
crawl-ref/source/monster.cc:3029
↓ 21 callersFunctionpow
crawl-ref/source/AppHdr.h:35
↓ 21 callersMethodsave
crawl-ref/source/tags.cc:2587
↓ 21 callersMethodset_hit_dice
* Sets the monster's "hit dice". Doesn't currently handle adjusting HP, etc. * * @param new_hit_dice The new value to set HD to. */
crawl-ref/source/monster.cc:2590
↓ 21 callersMethodset_more
crawl-ref/source/menu.cc:1284
↓ 21 callersMethodsize
crawl-ref/source/shopping.cc:2238
↓ 21 callersFunctionstr_to_colour
Returns default_colour (default -1) if unmatched else returns 0-15.
crawl-ref/source/colour.cc:777
↓ 21 callersFunctiontransform
* Attempts to transform the player into the specified form. * * If the player is already in that form, attempt to refresh its duration and * power.
crawl-ref/source/transform.cc:2132
↓ 20 callersFunction_add_tip
crawl-ref/source/tilereg-dgn.cc:851
↓ 20 callersFunction_mon_hex_zap
Boilerplate monster hex.
crawl-ref/source/zap-data.h:29
↓ 20 callersFunction_pal_data
crawl-ref/source/spl-summoning.cc:107
↓ 20 callersFunction_xom_feels_nasty
crawl-ref/source/xom.cc:223
↓ 20 callersMethodantimagic_susceptible
crawl-ref/source/monster.cc:4042
↓ 20 callersFunctioncycle_hover
(reverse)
crawl-ref/source/webserver/game_data/static/menu.js:393
↓ 20 callersFunctiondirection
crawl-ref/source/directn.cc:400
↓ 20 callersFunctionexp_value
* How much XP will the given monster give out by dying? * * @param mon The monster in question. * @param real If false, calculate XP fo
crawl-ref/source/mon-util.cc:2418
↓ 20 callersFunctionfeat_is_traversable
Returns true if a generic character can cross this dungeon feature. Ignores swimming, flying, and travel_avoid_terrain.
crawl-ref/source/travel.cc:310
↓ 20 callersFunctiongetRandNameString
//////////////////////////////////////////////////////////////////////// Randname DB specific functions.
crawl-ref/source/database.cc:866
↓ 20 callersFunctionget_mitm_slot
Returns an unused env.item slot, or NON_ITEM if none available. The reserve is the number of item slots to not check. Items may be culled if a reserve
crawl-ref/source/items.cc:452
↓ 20 callersMethodhas_innate_mutation
* Does the player have mutation `mut` with at least one innate level? * * Reminder: innate mutations can coexist with temporary or normal mutations.
crawl-ref/source/mutation.cc:414
↓ 20 callersFunctionis_melee_weapon
crawl-ref/source/item-prop.cc:1851
↓ 20 callersMethodis_valid
crawl-ref/source/quiver.cc:807
↓ 20 callersFunctionitem_is_stationary
* Is the item stationary (unmovable)? * * Currently only carrion and nets with a trapped victim are stationary. * @param item The item. * @return
crawl-ref/source/item-prop.cc:1159
↓ 20 callersFunctionkey_exits_popup
crawl-ref/source/ui.cc:61
↓ 20 callersFunctionmake_item_unrandart
crawl-ref/source/artefact.cc:2315
↓ 20 callersMethodname
crawl-ref/source/monster.cc:2158
↓ 20 callersFunctionplayer_spell_levels
* How many spell levels does the player currently have available for * memorising new spells? */
crawl-ref/source/player.cc:1344
↓ 20 callersFunctionpluralise_monster
crawl-ref/source/english.cc:191
↓ 20 callersMethodproperty
crawl-ref/source/mapmark.cc:88
↓ 20 callersMethodreach_range
crawl-ref/source/player.cc:7286
↓ 20 callersMethodres_cold
crawl-ref/source/player.cc:6964
↓ 20 callersMethodset_feature
crawl-ref/source/map-cell.h:177
↓ 20 callersMethodstat_hp
crawl-ref/source/player.h:931
↓ 20 callersMethodtrim
crawl-ref/source/format.cc:493
↓ 20 callersMethodvalid
crawl-ref/source/tags.cc:161
↓ 20 callersFunctionwcwidth
crawl-ref/source/wcwidth.cc:127
↓ 20 callersFunctionyour_talents
* Return all relevant talents that the player has. * * Currently the only abilities that are affected by include_unusable are god * abilities (affe
crawl-ref/source/ability.cc:4425
↓ 19 callersFunctionSLOTF
transform slot enums into flags
crawl-ref/source/transform.cc:59
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