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Functions17,100 in github.com/crawl/crawl

↓ 4 callersFunctionmaybe_bad_priest_monster
crawl-ref/source/god-companions.cc:297
↓ 4 callersFunctionmaybe_destroy_shaft
crawl-ref/source/stairs.cc:147
↓ 4 callersFunctionmaybe_random2
Returns random2(x) if random_factor is true, otherwise the mean. [0, x)
crawl-ref/source/random.cc:235
↓ 4 callersFunctionmaybe_write
Write `text` to `filename`, but only if the file would be created or changed
crawl-ref/source/util/species-gen.py:352
↓ 4 callersFunctionmb_to_utf8
crawl-ref/source/unicode.h:38
↓ 4 callersFunctionmean
crawl-ref/source/catch2-tests/catch_amalgamated.hpp:2324
↓ 4 callersFunctionmerge_objects
(current, diff)
crawl-ref/source/webserver/game_data/static/map_knowledge.js:59
↓ 4 callersFunctionmobile_input_focus_style
(focused)
crawl-ref/source/webserver/game_data/static/game.js:409
↓ 4 callersMethodmode_name
crawl-ref/source/macro.cc:1151
↓ 4 callersFunctionmons_benefits_from_potion
Returns true if a given monster could currently gain some benefit from a given potion effect. (Among those implemented for monsters).
crawl-ref/source/potion.cc:1037
↓ 4 callersFunctionmons_can_shout
Is the given monster type ever capable of shouting?
crawl-ref/source/mon-util.cc:1286
↓ 4 callersFunctionmons_class_can_regenerate
crawl-ref/source/mon-util.cc:1452
↓ 4 callersFunctionmons_class_can_use_stairs
crawl-ref/source/mon-util.cc:1618
↓ 4 callersFunctionmons_class_fast_regen
crawl-ref/source/mon-util.cc:1467
↓ 4 callersFunctionmons_class_is_fragile
crawl-ref/source/mon-util.cc:696
↓ 4 callersFunctionmons_class_zombie_base_speed
crawl-ref/source/mon-util.cc:3166
↓ 4 callersFunctionmons_foe_is_marked
crawl-ref/source/mon-util.cc:4949
↓ 4 callersFunctionmons_is_deep_asleep
Monster has an enchanted sleep effect and should not awaken from noise or automatic stealth checks until it is over (but directly harming them will st
crawl-ref/source/mon-util.cc:3393
↓ 4 callersFunctionmons_is_notable
Is this monster interesting enough to make notes about?
crawl-ref/source/mon-util.cc:5403
↓ 4 callersFunctionmons_is_plant
crawl-ref/source/mon-util.cc:893
↓ 4 callersFunctionmons_is_recallable
crawl-ref/source/mon-util.cc:5183
↓ 4 callersFunctionmons_is_removed
crawl-ref/source/mon-util.cc:3413
↓ 4 callersFunctionmons_is_seeking
crawl-ref/source/mon-util.cc:3342
↓ 4 callersFunctionmons_matches_daction
crawl-ref/source/dactions.cc:85
↓ 4 callersFunctionmons_offers_beogh_conversion
crawl-ref/source/mon-util.cc:845
↓ 4 callersFunctionmons_pacify
crawl-ref/source/mon-util.cc:3445
↓ 4 callersFunctionmons_res_blind
* How well does this monster resist blinding? * * @param mc The class of monster in question. * @return 1 if the monster resists dark/physi
crawl-ref/source/mon-util.cc:1369
↓ 4 callersFunctionmons_reset_just_seen
crawl-ref/source/mon-act.cc:2722
↓ 4 callersFunctionmons_will_goldify
crawl-ref/source/mon-death.cc:2220
↓ 4 callersFunctionmonster_can_be_unravelled
crawl-ref/source/spl-goditem.cc:597
↓ 4 callersFunctionmonster_in_population
crawl-ref/source/mon-pick.cc:214
↓ 4 callersMethodmove_listeners
crawl-ref/source/dgn-event.cc:31
↓ 4 callersFunctionmove_notable_thing
crawl-ref/source/dgn-overview.cc:129
↓ 4 callersFunctionmpr_nojoin
crawl-ref/source/message.cc:44
↓ 4 callersFunctionmsgwin_prompt
crawl-ref/source/message.cc:1623
↓ 4 callersMethodmult_hp
`force_talisman` means to calculate HP as if we were in a talisman form (i.e. with penalties with insufficient Shapeshifting skill), without checking
crawl-ref/source/transform.cc:347
↓ 4 callersFunctionmut_check_conflict
* Does the player have a mutation that conflicts with the given mutation? * * @param mut A mutation. (E.g. MUT_INHIBITED_REGENERATION, ...
crawl-ref/source/mutation.cc:1358
↓ 4 callersMethodn_colour
crawl-ref/source/domino.h:268
↓ 4 callersMethodne_colour
crawl-ref/source/domino.h:228
↓ 4 callersFunctionneeds_resolution
crawl-ref/source/mon-place.cc:394
↓ 4 callersFunctionneeds_running
(generated_files, input_files)
crawl-ref/source/util/gen-all.py:17
↓ 4 callersMethodnew_input
crawl-ref/source/cio.cc:383
↓ 4 callersMethodnext_event_is
crawl-ref/source/windowmanager-sdl.cc:1072
↓ 4 callersFunctionnext_hoverable_item
(reverse, starting_point, start_at_starting_point=false)
crawl-ref/source/webserver/game_data/static/menu.js:346
↓ 4 callersFunctionnextintersect
Find the next intersection of r with a line in ls.
crawl-ref/source/geom2d.cc:54
↓ 4 callersFunctionno_selectables_message
* What message should the player be given when they look for items matching * the given selector and don't find any? * * @param selector The g
crawl-ref/source/invent.cc:563
↓ 4 callersFunctionnoise_is_audible
crawl-ref/source/noise.h:25
↓ 4 callersMethodnone
crawl-ref/source/catch2-tests/catch_amalgamated.hpp:3965
↓ 4 callersFunctionokawaru_duel_active
crawl-ref/source/god-abil.cc:6505
↓ 4 callersFunctionon_actions_changed
crawl-ref/source/quiver.cc:3029
↓ 4 callersMethodopen
crawl-ref/source/catch2-tests/catch_amalgamated.cc:6191
↓ 4 callersMethodopen
(self)
crawl-ref/source/webserver/webtiles/ws_handler.py:409
↓ 4 callersFunctionopen_u
crawl-ref/source/syscalls.cc:568
↓ 4 callersMethodorig_height
crawl-ref/source/tiletex.h:39
↓ 4 callersMethodorig_width
crawl-ref/source/tiletex.h:38
↓ 4 callersFunctionpaging
(up)
crawl-ref/source/webserver/game_data/static/menu.js:458
↓ 4 callersFunctionparse_value
crawl-ref/source/json.cc:663
↓ 4 callersFunctionpermafrost_targets
crawl-ref/source/spl-damage.cc:1122
↓ 4 callersMethodpetrify
crawl-ref/source/player.cc:7494
↓ 4 callersFunctionpickup_single_item
* Pickup a single item stack at the given location link * * @param link The location link * @param qty If 0, prompt for quantity of that item to pi
crawl-ref/source/items.cc:1380
↓ 4 callersFunctionpiledriver_path_distance
* Calculates the total distance between the player and whatever obstacle would * stop a piledriver aimed in a given direction. * * @param target W
crawl-ref/source/spl-transloc.cc:2159
↓ 4 callersMethodplace_at
crawl-ref/source/arena.cc:267
↓ 4 callersFunctionplant_forbidden_at
crawl-ref/source/terrain.cc:2321
↓ 4 callersFunctionplayer_channelling_chance
crawl-ref/source/player.cc:2247
↓ 4 callersFunctionplayer_has_feet
crawl-ref/source/player.cc:1066
↓ 4 callersFunctionplayer_likes_water
crawl-ref/source/player.cc:841
↓ 4 callersFunctionplayer_res_electricity
crawl-ref/source/player.cc:1541
↓ 4 callersFunctionplayer_silenced_reason
crawl-ref/source/player.cc:6055
↓ 4 callersFunctionplayer_stealth
* Get the player's current stealth value. * * (Keep in mind, while tweaking this function: the order in which stealth * modifiers are applied is si
crawl-ref/source/player.cc:3329
↓ 4 callersFunctionplayer_unrand_bad_attempt
crawl-ref/source/fight.cc:1007
↓ 4 callersFunctionplayer_uses_monster_tile
crawl-ref/source/tilepick-p.cc:1222
↓ 4 callersFunctionpolar_vortex_dice
crawl-ref/source/spl-vortex.cc:236
↓ 4 callersFunctionpossible
Goodness values for possible actions of goodness `g`.
crawl-ref/source/mon-ai-action.h:34
↓ 4 callersFunctionprep_branch_level_name
Prepositional form of branch level name. For example, "in the Vestibule of Hell" or "on level 3 of the Dungeon".
crawl-ref/source/place.cc:16
↓ 4 callersFunctionprint_err
(msg: str)
crawl-ref/source/util/checkconventionalcommit.py:16
↓ 4 callersFunctionprocess_command
crawl-ref/source/directn.cc:2542
↓ 4 callersMethodproper_name
crawl-ref/source/mon-info.cc:1261
↓ 4 callersFunctionpush_actor_from
* Push an actor from `pos` to some available space, if possible. * * @param pos the source position. * @param excluded excluded positions that are
crawl-ref/source/terrain.cc:2488
↓ 4 callersMethodqueue_layout
crawl-ref/source/ui.cc:101
↓ 4 callersFunctionqueue_monster_for_action
Inserts a monster into the monster queue (needed to ensure that any monsters given energy or an action by a effect can actually make use of that energ
crawl-ref/source/mon-act.cc:2678
↓ 4 callersFunctionquote
(s)
crawl-ref/source/util/genutil.py:59
↓ 4 callersMethodracial_permanent_flight
crawl-ref/source/player.cc:7227
↓ 4 callersFunctionrandart_is_bad
crawl-ref/source/artefact.cc:1947
↓ 4 callersFunctionrandom_god
crawl-ref/source/religion.cc:572
↓ 4 callersFunctionrange
crawl-ref/source/catch2-tests/catch_amalgamated.hpp:8099
↓ 4 callersMethodread
crawl-ref/source/package.cc:907
↓ 4 callersFunctionread_bool
crawl-ref/source/game-options.cc:59
↓ 4 callersFunctionread_startup_prefs
crawl-ref/source/initfile.cc:2402
↓ 4 callersFunctionrefund_hp
crawl-ref/source/player.cc:3953
↓ 4 callersMethodregisterStartupException
crawl-ref/source/catch2-tests/catch_amalgamated.cc:898
↓ 4 callersMethodregister_piety_gain
crawl-ref/source/piety-info.cc:73
↓ 4 callersFunctionregister_user
Returns an error message or None on success.
crawl-ref/source/webserver/webtiles/userdb.py:329
↓ 4 callersFunctionremove_all_companions
crawl-ref/source/god-companions.cc:87
↓ 4 callersFunctionrender
crawl-ref/source/ui.cc:3160
↓ 4 callersMethodres_constrict
crawl-ref/source/player.cc:7062
↓ 4 callersMethodres_sticky_flame
crawl-ref/source/player.cc:7003
↓ 4 callersMethodreset
crawl-ref/source/output.cc:577
↓ 4 callersMethodreset_idle_timeouts
(self)
crawl-ref/source/webserver/webtiles/ws_handler.py:695
↓ 4 callersMethodresize
crawl-ref/source/rltiles/tool/tile.cc:95
↓ 4 callersFunctionresolve_monster_type
crawl-ref/source/mon-place.cc:403
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