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github.com/crawl/crawl
/ functions
Functions
17,100 in github.com/crawl/crawl
⨍
Functions
17,100
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Types & classes
2,250
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Endpoints
3
↓ 6 callers
Function
gem_time_limit
crawl-ref/source/item-prop.cc:2311
↓ 6 callers
Method
getConfig
crawl-ref/source/catch2-tests/catch_amalgamated.cc:3343
↓ 6 callers
Function
getEgoString
crawl-ref/source/database.cc:941
↓ 6 callers
Function
getEnv
crawl-ref/source/catch2-tests/catch_amalgamated.cc:3997
↓ 6 callers
Method
getLayout
()
crawl-ref/source/android-project/app/src/main/java/org/develz/crawl/DCSSModsAdapter.java:60
↓ 6 callers
Function
getShoutString
//////////////////////////////////////////////////////////////////////// Shout DB specific functions.
crawl-ref/source/database.cc:835
↓ 6 callers
Method
get_effect_size
crawl-ref/source/transform.h:158
↓ 6 callers
Method
get_fire_order
crawl-ref/source/quiver.cc:978
↓ 6 callers
Function
get_god_abilities
crawl-ref/source/ability.cc:4724
↓ 6 callers
Method
get_hp_cost
crawl-ref/source/ability.cc:270
↓ 6 callers
Method
get_item
crawl-ref/source/quiver.cc:802
↓ 6 callers
Function
get_item_slot
crawl-ref/source/item-prop.cc:3001
↓ 6 callers
Function
get_push_spaces
* Find an adjacent space to displace a stack of items or a creature. * * @param pos the starting position to displace from. * @param push_actor tru
crawl-ref/source/terrain.cc:2386
↓ 6 callers
Method
get_state
crawl-ref/source/skill-menu.cc:487
↓ 6 callers
Function
get_uint64
crawl-ref/source/random.cc:136
↓ 6 callers
Function
god_title
crawl-ref/source/describe-god.cc:248
↓ 6 callers
Function
gozag_branch_bribable
crawl-ref/source/god-abil.cc:3740
↓ 6 callers
Function
gozag_fixup_branch
crawl-ref/source/god-abil.cc:3685
↓ 6 callers
Method
handleNativeState
()
crawl-ref/source/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java:475
↓ 6 callers
Method
handle_process_end
(self)
crawl-ref/source/webserver/webtiles/process_handler.py:1049
↓ 6 callers
Method
has_claws
crawl-ref/source/player.cc:7599
↓ 6 callers
Method
has_unusual_items
crawl-ref/source/mon-info.cc:1824
↓ 6 callers
Method
has_usable_tentacles
crawl-ref/source/player.cc:7755
↓ 6 callers
Method
hotkeys_count
crawl-ref/source/menu.h:164
↓ 6 callers
Function
in_known_map_bounds
* Are the given coordinates in the minimal bounding box of the known map? * @param p A coord_def to test. * @return True if p is in the bounding box
crawl-ref/source/map-knowledge.cc:376
↓ 6 callers
Function
in_water
(cell)
crawl-ref/source/webserver/game_data/static/cell_renderer.js:43
↓ 6 callers
Method
in_water
crawl-ref/source/player.cc:5853
↓ 6 callers
Method
inflateSpace
(View space)
crawl-ref/source/android-project/app/src/main/java/org/develz/crawl/DCSSKeyboardExtra.java:74
↓ 6 callers
Method
init_dancing_weapon
crawl-ref/source/ghost.cc:1005
↓ 6 callers
Method
init_geometry
crawl-ref/source/viewgeom.cc:384
↓ 6 callers
Function
init_monsters
crawl-ref/source/mon-util.cc:200
↓ 6 callers
Method
invisible_monster
crawl-ref/source/map-cell.h:240
↓ 6 callers
Function
is_bad_item
* Is an item strictly harmful? * * @param item The item being queried. * @return True if the item is known to have only harmful effects. */
crawl-ref/source/item-name.cc:2947
↓ 6 callers
Method
is_band_follower_of
crawl-ref/source/monster.cc:6762
↓ 6 callers
Method
is_enabled
crawl-ref/source/quiver.cc:860
↓ 6 callers
Function
is_existing_level
Given a level returns true if the level has been created already in this game. Warning: after a game has ended, there is a phase where the save has be
crawl-ref/source/files.cc:3384
↓ 6 callers
Method
is_habitable_feat
crawl-ref/source/monster.cc:349
↓ 6 callers
Method
is_in_lobby
(self)
crawl-ref/source/webserver/webtiles/ws_handler.py:456
↓ 6 callers
Function
is_level_on_stack
crawl-ref/source/place.cc:60
↓ 6 callers
Method
is_minivault
crawl-ref/source/mapdef.cc:3016
↓ 6 callers
Method
is_nervous
* Is the player too terrified to move (because of fungusform)? * * @return true iff there is an alarming monster anywhere near a fungusform player.
crawl-ref/source/player.cc:8426
↓ 6 callers
Function
is_random_subbranch
crawl-ref/source/branch.cc:220
↓ 6 callers
Method
is_run
* @return whether this is a running delay (run, rest, travel), which * involves moving/resting each turn until completed, rather than depending
crawl-ref/source/delay.h:149
↓ 6 callers
Method
is_safe
crawl-ref/source/traps.cc:146
↓ 6 callers
Method
is_selectable
crawl-ref/source/skill-menu.cc:137
↓ 6 callers
Function
is_trap
Returns true if there is a known trap at (x,y). Returns false for non-trap squares as also for undiscovered traps.
crawl-ref/source/travel.cc:209
↓ 6 callers
Method
is_travelling
crawl-ref/source/monster.cc:4761
↓ 6 callers
Function
isnan
crawl-ref/source/catch2-tests/catch_amalgamated.cc:4558
↓ 6 callers
Function
item_equip_slot
crawl-ref/source/items.cc:3645
↓ 6 callers
Method
item_is_quivered
crawl-ref/source/quiver.cc:2078
↓ 6 callers
Function
item_price
crawl-ref/source/shopping.cc:80
↓ 6 callers
Method
itemuse
crawl-ref/source/mon-info.h:432
↓ 6 callers
Method
json_write_comma
crawl-ref/source/tileweb.cc:2602
↓ 6 callers
Method
knockback
crawl-ref/source/actor.cc:1034
↓ 6 callers
Function
list_spells
selector is a boolean function that filters spells according to certain criteria. Currently used for Tiles to distinguish spells targeted on player vs
crawl-ref/source/spl-cast.cc:267
↓ 6 callers
Method
load
crawl-ref/source/mapdef.cc:2471
↓ 6 callers
Method
load
crawl-ref/source/travel.cc:3601
↓ 6 callers
Method
load
(self, name, parent_path=None)
crawl-ref/source/webserver/webtiles/util.py:229
↓ 6 callers
Function
macro_buf_get
* Removes the earliest keypress from the keybuffer, and returns its * value. If buffer was empty, returns -1; */
crawl-ref/source/macro.cc:727
↓ 6 callers
Function
make_artefact_name
crawl-ref/source/artefact.cc:1594
↓ 6 callers
Function
make_low_colour
crawl-ref/source/colour.cc:110
↓ 6 callers
Method
map_already_used
crawl-ref/source/mapdef.cc:2302
↓ 6 callers
Function
maybe_identify_base_type
* Check to see if there's only one unidentified subtype left in the given * item's object type. If so, automatically identify it. Also mark item sets
crawl-ref/source/items.cc:5012
↓ 6 callers
Function
maybe_pick_random_substring
For each set of [phrase|term|word] contained in the string, replace the set with a random subphrase. NOTE: Doesn't work for nested patterns!
crawl-ref/source/stringutil.cc:433
↓ 6 callers
Method
melee_attack_delay
crawl-ref/source/monster.cc:449
↓ 6 callers
Function
mknode
crawl-ref/source/json.cc:520
↓ 6 callers
Function
modify_stat
crawl-ref/source/player-stats.cc:173
↓ 6 callers
Function
mons_base_speed
* What's this monster's base speed, before temporary effects are applied? * * @param mon The monster in question. * @return The spee
crawl-ref/source/mon-util.cc:3179
↓ 6 callers
Function
mons_can_use_stairs
crawl-ref/source/mon-util.cc:1634
↓ 6 callers
Function
mons_class_base_speed
crawl-ref/source/mon-util.cc:3144
↓ 6 callers
Function
mons_class_can_leave_corpse
crawl-ref/source/mon-util.cc:1563
↓ 6 callers
Function
mons_class_is_test
* Is this a test monster? Mainly used for exempting these from various checks * like firewood, etc. */
crawl-ref/source/mon-util.cc:738
↓ 6 callers
Function
mons_class_wields_two_weapons
crawl-ref/source/mon-util.cc:3279
↓ 6 callers
Function
mons_get_damage_level
Rounded to player-visible approximations, how hurt is this monster?
crawl-ref/source/mon-util.cc:5334
↓ 6 callers
Function
mons_gives_xp
* Can killing this monster reward xp to the given actor? * * This answers whether the player or a monster could ever receive XP for * killing the m
crawl-ref/source/mon-util.cc:673
↓ 6 callers
Function
mons_is_draconian
Beware; returns false for Tiamat!
crawl-ref/source/mon-util.cc:1079
↓ 6 callers
Function
mons_self_destructs
When this monster reaches its target, does it cease to exist?
crawl-ref/source/mon-util.cc:3307
↓ 6 callers
Function
mons_shouts
If demon_shout is true, we're trying to find a random verb and loudness for a Pandemonium lord trying to shout.
crawl-ref/source/mon-util.cc:1266
↓ 6 callers
Function
mons_speaks
Returns true if something is said.
crawl-ref/source/mon-speak.cc:426
↓ 6 callers
Function
mons_spell_beam
TODO: documentme NOTE: usually doesn't set target, but if set, should take precedence
crawl-ref/source/mon-cast.cc:2249
↓ 6 callers
Function
mons_zombie_base
crawl-ref/source/mon-util.cc:1520
↓ 6 callers
Function
monster_action_cost
crawl-ref/source/util/monster/monster-main.cc:110
↓ 6 callers
Function
monster_class_flies
crawl-ref/source/mon-util.cc:112
↓ 6 callers
Function
morgue_directory
crawl-ref/source/chardump.cc:1768
↓ 6 callers
Function
msgwin_clear_temporary
crawl-ref/source/message.cc:1502
↓ 6 callers
Function
msgwin_set_temporary
crawl-ref/source/message.cc:1478
↓ 6 callers
Function
mut_is_compatible
crawl-ref/source/mutation.cc:1603
↓ 6 callers
Function
mutation_max_levels
crawl-ref/source/mutation.cc:2605
↓ 6 callers
Function
new_level
crawl-ref/source/stairs.cc:1412
↓ 6 callers
Function
omnireflect_chance_denom
* Given some shield value, what is the chance that omnireflect will activate * on an AUTOMATIC_HIT attack? * * E.g., if 40 is returned, there is a
crawl-ref/source/beam.cc:7745
↓ 6 callers
Method
on_hotkey_event
crawl-ref/source/ui.h:413
↓ 6 callers
Function
origin_desc
crawl-ref/source/items.cc:1307
↓ 6 callers
Function
pad_more_with_esc
standardized formatting for this
crawl-ref/source/menu.cc:1361
↓ 6 callers
Function
padded_str
crawl-ref/source/stringutil.cc:122
↓ 6 callers
Function
paragon_charge_level
crawl-ref/source/spl-summoning.cc:4223
↓ 6 callers
Function
parse_tags
crawl-ref/source/libutil.cc:222
↓ 6 callers
Method
permanent_flight
* Check for sources of flight from species and (optionally) equipment. */
crawl-ref/source/player.cc:7237
↓ 6 callers
Function
place_monster
crawl-ref/source/mon-place.cc:628
↓ 6 callers
Function
place_monster_corpse
* Create this monster's corpse in env.item at its position. * * @param mons the monster to corpsify * @param silent whether to suppress all message
crawl-ref/source/mon-death.cc:468
↓ 6 callers
Function
player_attempted_attack
* Tracks that the player made an attack attempt this turn. This will prevent * various status effects from losing duration that turn, as well as pote
crawl-ref/source/fight.cc:596
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