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Functions17,100 in github.com/crawl/crawl

↓ 7 callersFunctionjson_append_element
crawl-ref/source/json.cc:607
↓ 7 callersFunctionjson_decode
crawl-ref/source/json.cc:390
↓ 7 callersFunctionjson_encode
crawl-ref/source/json.cc:409
↓ 7 callersFunctionjson_mknumber
crawl-ref/source/json.cc:558
↓ 7 callersFunctionkeycode_to_name
crawl-ref/source/macro.cc:1849
↓ 7 callersFunctionliquefied
crawl-ref/source/areas.cc:659
↓ 7 callersMethodload_items
crawl-ref/source/invent.cc:964
↓ 7 callersFunctionload_level
* Load the current level. * * @param stair_taken The means used to enter the level. * @param load_mode Whether the level is being entered, ex
crawl-ref/source/files.cc:2087
↓ 7 callersFunctionmagic_mapping
Returns true if it succeeded.
crawl-ref/source/map-knowledge.cc:434
↓ 7 callersFunctionmake_and_equip_item
crawl-ref/source/catch2-tests/test_items.cc:147
↓ 7 callersMethodmap_name_at
crawl-ref/source/dungeon.cc:7398
↓ 7 callersMethodmapspec_at
crawl-ref/source/mapdef.cc:1709
↓ 7 callersMethodmark_for_redraw
crawl-ref/source/tileweb.cc:2484
↓ 7 callersFunctionmarshallItem
crawl-ref/source/tags.cc:5690
↓ 7 callersFunctionmaybe_melt_player_enchantments
crawl-ref/source/ouch.cc:81
↓ 7 callersMethodmeld_equipment
* Melds a specified set of equipment and then calls unequip_item on each one * of them afterward. * * @param slots A set of bitflags represe
crawl-ref/source/player-equip.cc:1099
↓ 7 callersMethodminus_equal
crawl-ref/source/options.h:286
↓ 7 callersFunctionmons_class_intel
crawl-ref/source/mon-util.cc:3197
↓ 7 callersFunctionmons_class_itemuse
crawl-ref/source/mon-util.cc:1423
↓ 7 callersFunctionmons_flag
crawl-ref/source/util/monster/monster-main.cc:206
↓ 7 callersFunctionmons_is_retreating
Can be either an orderly withdrawal (from which the monster can stop at will) or running in fear (from which they cannot)
crawl-ref/source/mon-util.cc:3361
↓ 7 callersFunctionmons_opacity
crawl-ref/source/los.cc:823
↓ 7 callersFunctionmonster_blink
crawl-ref/source/teleport.cc:146
↓ 7 callersFunctionmonster_cleanup
Clean up a monster that's stopped existing on the current floor (whether because they died or because they're transiting to a new floor).
crawl-ref/source/mon-death.cc:3706
↓ 7 callersFunctionmonster_drop_things
crawl-ref/source/mon-poly.cc:75
↓ 7 callersFunctionon_event
crawl-ref/source/directn.cc:2483
↓ 7 callersFunctionorigin_known
crawl-ref/source/items.cc:1116
↓ 7 callersFunctionparse_enum
(s, prefix, vals)
crawl-ref/source/util/mon-gen.py:263
↓ 7 callersFunctionpermMod12
crawl-ref/source/perlin.cc:98
↓ 7 callersFunctionperma_mutate
crawl-ref/source/mutation.cc:3027
↓ 7 callersFunctionpick_dngn_tile
crawl-ref/source/tileview.cc:448
↓ 7 callersFunctionpick_monster_from
crawl-ref/source/mon-pick.cc:83
↓ 7 callersFunctionplace_specific_trap
crawl-ref/source/dungeon.cc:6593
↓ 7 callersFunctionplayer_res_fire
If temp is set to false, temporary sources or resistance won't be counted.
crawl-ref/source/player.cc:1369
↓ 7 callersFunctionplayer_shield_class
* Calculate the SH value used internally. * * Exactly twice the value displayed to players, for legacy reasons. * @param Whether to include t
crawl-ref/source/player.cc:2281
↓ 7 callersFunctionplayer_stair_delay
crawl-ref/source/delay.cc:377
↓ 7 callersFunctionplayer_title
What is the player's current title. * * @param the whether to prepend a definite article. * @returns the title. */
crawl-ref/source/skills.cc:2306
↓ 7 callersFunctionpoison_player
crawl-ref/source/player.cc:4489
↓ 7 callersFunctionpoison_survival
Try to predict the minimum value of the player's health in the coming turns given the current poison amount and regen rate.
crawl-ref/source/player.cc:4708
↓ 7 callersMethodpolymorph
crawl-ref/source/player.cc:7980
↓ 7 callersFunctionpotion_type_name
crawl-ref/source/item-name.cc:706
↓ 7 callersMethodqueue_message
(self, msg, **data)
crawl-ref/source/webserver/webtiles/ws_handler.py:1483
↓ 7 callersMethodquiver_description
crawl-ref/source/quiver.cc:141
↓ 7 callersFunctionquote_or_nullptr
(key, d)
crawl-ref/source/util/genutil.py:15
↓ 7 callersMethodrampaging
crawl-ref/source/actor.cc:337
↓ 7 callersFunctionreflect
crawl-ref/source/geom2d.cc:103
↓ 7 callersMethodrelease
crawl-ref/source/catch2-tests/catch_amalgamated.hpp:1255
↓ 7 callersMethodres_petrify
crawl-ref/source/player.cc:7055
↓ 7 callersMethodres_water_drowning
crawl-ref/source/player.cc:6974
↓ 7 callersFunctionreturn_to_default_form
crawl-ref/source/transform.cc:2338
↓ 7 callersFunctionsave_level
crawl-ref/source/files.cc:2538
↓ 7 callersFunctionseed
crawl-ref/source/random.cc:159
↓ 7 callersFunctionsend_keycode
(code)
crawl-ref/source/webserver/static/scripts/client.js:261
↓ 7 callersFunctionset_flags
(username, flags, mask=~0)
crawl-ref/source/webserver/webtiles/userdb.py:473
↓ 7 callersMethodset_info
crawl-ref/source/tiletex.cc:89
↓ 7 callersFunctionset_layer
(layer)
crawl-ref/source/webserver/static/scripts/client.js:180
↓ 7 callersFunctionset_skill_level
crawl-ref/source/skills.cc:1741
↓ 7 callersMethodset_state
crawl-ref/source/skill-menu.cc:681
↓ 7 callersMethodset_sync_id
crawl-ref/source/ui.cc:432
↓ 7 callersMethodset_target
crawl-ref/source/beam.cc:7391
↓ 7 callersMethodset_transit
crawl-ref/source/monster.cc:4784
↓ 7 callersFunctionsettext
crawl-ref/source/prebuilt/levcomp.lex.cc:1868
↓ 7 callersFunctionshop_name
crawl-ref/source/shopping.cc:1662
↓ 7 callersFunctionshrinking_aoe_range
Range calculation for spells whose radius shrinks over time with remaining duration. dur starts at 10 (low power) and is capped at 100 maximal range:
crawl-ref/source/areas.cc:494
↓ 7 callersFunctionslot_is_melded
crawl-ref/source/player-equip.cc:440
↓ 7 callersFunctionspell_highlight_by_utility
* Determines what colour a spell should be highlighted with. * * @param spell The type of spell to be coloured. * @param default_colour
crawl-ref/source/spl-util.cc:1623
↓ 7 callersFunctionspell_in_wand
crawl-ref/source/spl-book.cc:108
↓ 7 callersFunctionspell_noise_string
crawl-ref/source/spl-cast.cc:3048
↓ 7 callersFunctionstepdown
crawl-ref/source/stepdown.cc:14
↓ 7 callersFunctionstr_to_fprop
crawl-ref/source/fprop.cc:45
↓ 7 callersMethodstumble_away_from
Returns true if this actor actually moved.
crawl-ref/source/actor.cc:1120
↓ 7 callersMethodsuicide
crawl-ref/source/monster.cc:3398
↓ 7 callersFunctiontile_command_not_applicable
crawl-ref/source/tilereg-cmd.cc:168
↓ 7 callersFunctiontilep_species_to_base_tile
crawl-ref/source/tilepick-p.cc:488
↓ 7 callersFunctiontoday_is_serious
* Really, this goes without saying. */
crawl-ref/source/misc.cc:229
↓ 7 callersFunctiontop_popup
()
crawl-ref/source/webserver/game_data/static/ui.js:235
↓ 7 callersFunctiontorment
crawl-ref/source/spl-goditem.cc:1264
↓ 7 callersFunctiontry_pathfind
Check whether there's an unobstructed path to our foe, either by using an existing travel_path or calculating a new one. Returns true if no further ha
crawl-ref/source/mon-movetarget.cc:87
↓ 7 callersFunctiontry_unequip_item
crawl-ref/source/item-use.cc:1658
↓ 7 callersFunctionui_random
[0, max), separate RNG state
crawl-ref/source/random.cc:220
↓ 7 callersMethodumbra_radius
crawl-ref/source/areas.cc:738
↓ 7 callersFunctionunmarshallUnsigned
crawl-ref/source/tags.h:171
↓ 7 callersFunctionupdate_player_symbol
crawl-ref/source/player.cc:859
↓ 7 callersFunctionuses_stderr
crawl-ref/source/message.cc:1008
↓ 7 callersFunctionvalidate_mutations
* Test the validity of the player mutation structures, using ASSERTs. * Will crash on a failure. * * @debug_msg whether to output diagnostic `dprf`
crawl-ref/source/mutation.cc:507
↓ 7 callersFunctionvehumet_supports_spell
crawl-ref/source/god-abil.cc:1394
↓ 7 callersFunctionview_clear_overlays
crawl-ref/source/view.cc:758
↓ 7 callersFunctionwu_jian_has_momentum
crawl-ref/source/god-passive.cc:1912
↓ 7 callersFunctionyred_torch_is_raised
crawl-ref/source/god-abil.cc:1537
↓ 6 callersFunctionJ
(b)
crawl-ref/source/webserver/static/scripts/contrib/require.js:7
↓ 6 callersFunctionK
(b)
crawl-ref/source/webserver/static/scripts/contrib/require.js:7
↓ 6 callersFunction_act_worth_targeting
crawl-ref/source/spl-damage.cc:72
↓ 6 callersFunction_anObject
(it)
crawl-ref/source/webserver/game_data/static/simplebar.js:26
↓ 6 callersFunction_announce_level_prob
crawl-ref/source/dbg-scan.cc:210
↓ 6 callersFunction_announce_swap_real
crawl-ref/source/terrain.cc:1432
↓ 6 callersFunction_any_artps_in_item_props
Are any of the given set of artefact properties in the set of intrinsic and extant artefact properties for an item?
crawl-ref/source/artefact.cc:608
↓ 6 callersFunction_artefact_descrip
If item is an unrandart with a DESCRIP field, return its contents. Otherwise, return "".
crawl-ref/source/describe.cc:878
↓ 6 callersFunction_auto_autofoe
combine with MG_AUTOFOE
crawl-ref/source/spl-summoning.cc:90
↓ 6 callersFunction_database_fetch
crawl-ref/source/database.cc:358
↓ 6 callersFunction_describe_key
* Describe the thing with the given name. * * @param key The name of the thing in question. * @param suffix A suffix to trim from
crawl-ref/source/lookup-help.cc:1018
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