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Functions17,100 in github.com/crawl/crawl

↓ 8 callersFunctionmarshall_level_id
crawl-ref/source/tags.cc:590
↓ 8 callersFunctionmiscast_effect
Spell miscasts, contamination pluss the miscast effect This is only used for the player
crawl-ref/source/spl-miscast.cc:308
↓ 8 callersFunctionmissile_brand_name
crawl-ref/source/item-name.cc:337
↓ 8 callersFunctionmon_can_move_to_pos
Check whether a monster can move to given square (described by its relative coordinates to the current monster position). just_check is true only for
crawl-ref/source/mon-act.cc:3201
↓ 8 callersFunctionmons_base_char
crawl-ref/source/mon-util.cc:1417
↓ 8 callersFunctionmons_class_can_be_zombified
crawl-ref/source/mon-util.cc:1569
↓ 8 callersFunctionmons_class_is_animated_object
crawl-ref/source/mon-util.cc:1544
↓ 8 callersFunctionmons_class_is_firewood
* Is this monster class firewood? * * Firewood monsters are harmless stationary monsters than don't give xp. These * are worthless obstacles: not t
crawl-ref/source/mon-util.cc:726
↓ 8 callersFunctionmons_is_wandering
crawl-ref/source/mon-util.cc:3337
↓ 8 callersFunctionmons_zombie_size
crawl-ref/source/mon-util.cc:1510
↓ 8 callersFunctionmutation_from_name
* Given some name, return a mutation type. Tries to match the short description as found in `mutation-data.h`. * If `partial_matches` is set, it will
crawl-ref/source/mutation.cc:2539
↓ 8 callersFunctionneeds_handle_warning
crawl-ref/source/invent.cc:1675
↓ 8 callersMethodnext
crawl-ref/source/catch2-tests/catch_amalgamated.hpp:7600
↓ 8 callersFunctionnext_glyph
crawl-ref/source/unicode.cc:517
↓ 8 callersMethodno_tele_reason
* Is the player prevented from teleporting? If so, why? * * @param blinking Are you blinking or teleporting? * @param temp Are you be
crawl-ref/source/player.cc:7149
↓ 8 callersFunctionorigin_as_god_gift
* What god gifted this item to the player? * * @param item The item in question. * @returns The god that gifted this item to the playe
crawl-ref/source/items.cc:1273
↓ 8 callersFunctionparse_keyseq
* Takes as argument a string, and returns a sequence of keys described * by the string. Most characters produce their own ASCII code. These * are th
crawl-ref/source/macro.cc:398
↓ 8 callersMethodpathfind
The travel algorithm is based on the NetHack travel code written by Warwick Allison - used with his permission.
crawl-ref/source/travel.cc:1385
↓ 8 callersMethodpickup_item
crawl-ref/source/directn.cc:1651
↓ 8 callersFunctionplayer_can_join_god
* Return true if the player can worship which_god. * * @param which_god god to query * @param temp If true (default), test if you can worshi
crawl-ref/source/religion.cc:3318
↓ 8 callersFunctionplayer_prot_life
If temp is set to false, temporary sources of resistance won't be counted.
crawl-ref/source/player.cc:1798
↓ 8 callersFunctionprev_glyph
crawl-ref/source/unicode.cc:501
↓ 8 callersFunctionprocess_description
crawl-ref/source/describe.cc:235
↓ 8 callersFunctionputwch
crawl-ref/source/libgui.cc:71
↓ 8 callersFunctionrandom_near_space
crawl-ref/source/teleport.cc:471
↓ 8 callersFunctionrank_for_passive
Returns a large number (10) if we will never get this passive.
crawl-ref/source/god-passive.cc:308
↓ 8 callersFunctionraw_arrow_keys
()
crawl-ref/source/webserver/game_data/static/menu.js:910
↓ 8 callersMethodrefine_for_explosion
Takes a bolt and refines it for use in the explosion function. Explosions which do not follow from beams bypass this function.
crawl-ref/source/beam.cc:6859
↓ 8 callersMethodres_holy_energy
crawl-ref/source/player.cc:7008
↓ 8 callersMethodresize
crawl-ref/source/tilesdl.cc:525
↓ 8 callersFunctionresolve_range
crawl-ref/source/dgn-height.cc:27
↓ 8 callersMethodresult
crawl-ref/source/prompt.h:94
↓ 8 callersMethodrngSeed
crawl-ref/source/catch2-tests/catch_amalgamated.cc:690
↓ 8 callersMethodset_editable
crawl-ref/source/precision-menu.cc:718
↓ 8 callersFunctionset_equip_desc
crawl-ref/source/item-prop.cc:1194
↓ 8 callersFunctionset_exclude
Set or update an exclude.
crawl-ref/source/exclude.cc:528
↓ 8 callersMethodset_hovered
crawl-ref/source/menu.cc:2898
↓ 8 callersFunctionset_item_autopickup
crawl-ref/source/items.cc:2958
↓ 8 callersFunctionset_nearest_monster_foe
Set a monster's foe to the nearest valid hostile monster (ties chosen randomly)
crawl-ref/source/mon-behv.cc:943
↓ 8 callersFunctionset_random_target
crawl-ref/source/mon-movetarget.cc:697
↓ 8 callersFunctionset_to_quiver
crawl-ref/source/quiver.cc:2933
↓ 8 callersMethodset_transform
crawl-ref/source/tilereg.cc:150
↓ 8 callersFunctionskill_trained
crawl-ref/source/skills.cc:1350
↓ 8 callersFunctionskin_name
* Return an adjective or noun for the species' skin. * @param adj whether to provide an adjective (if true), or a noun (if false). * @return
crawl-ref/source/species.cc:463
↓ 8 callersMethodslow_down
crawl-ref/source/player.cc:7593
↓ 8 callersFunctionspecies_apt_factor
crawl-ref/source/skills.cc:2576
↓ 8 callersFunctionspell_direction
* Select a spell target and fill dist and pbolt appropriately. * * @param[out] spelld the output of the direction() call. * @param[in, out] pbol
crawl-ref/source/spl-util.cc:862
↓ 8 callersFunctionspell_mana
How much MP does it cost for the player to cast this spell? @param real_spell True iff the player is casting the spell normally, not via an evocable
crawl-ref/source/spl-util.cc:548
↓ 8 callersMethodspirit_shield
crawl-ref/source/actor.cc:321
↓ 8 callersFunctionstair_destination
Find the other end of the stair or portal at location pos on the current level. for_real is true if we are actually traversing the feature rather than
crawl-ref/source/stairs.cc:1181
↓ 8 callersMethodstat_maxhp
crawl-ref/source/player.h:932
↓ 8 callersMethodstate
crawl-ref/source/clua.cc:92
↓ 8 callersFunctionstepdown_value
Deprecated definition. Call directly stepdown instead.
crawl-ref/source/stepdown.cc:40
↓ 8 callersMethodswimming
crawl-ref/source/monster.cc:272
↓ 8 callersMethodteleport
crawl-ref/source/player.cc:7323
↓ 8 callersFunctiontileidx_known_base_item
For items with randomized descriptions, only the overlay label is placed in the tile page. This function looks up what the base item is based on the r
crawl-ref/source/tilepick.cc:3701
↓ 8 callersFunctiontileidx_parchment_overlay
crawl-ref/source/tilepick.cc:5215
↓ 8 callersFunctiontileidx_skill
* Get the appropriate tile for the given skill @ the given training level. * * @param skill The skill in question; e.g. SK_FIGHTING. * @param t
crawl-ref/source/tilepick.cc:3934
↓ 8 callersFunctiontileidx_spell
crawl-ref/source/tilepick.cc:3920
↓ 8 callersMethodtimeout_enchantments
* Update a monster's enchantments as if a large amount of time had passed. * * This directly subtracts a given amount of time from all enchantments
crawl-ref/source/timed-effects.cc:507
↓ 8 callersFunctionunmarshallString2
crawl-ref/source/tags.cc:949
↓ 8 callersFunctionupdate
(x, y, cell)
crawl-ref/source/webserver/game_data/static/minimap.js:166
↓ 8 callersFunctionupdate_monsters_in_view
crawl-ref/source/player-notices.cc:524
↓ 8 callersFunctionupdate_turn_count
crawl-ref/source/output.cc:651
↓ 8 callersFunctionvehumet_is_offering
Is Vehumet offering this? With "only" only return true if this is the only reason the player can learn the spell now.
crawl-ref/source/religion.cc:1219
↓ 8 callersMethodwake_up
crawl-ref/source/player.cc:8149
↓ 8 callersFunctionwordwrap_line
The provided string is consumed!
crawl-ref/source/stringutil.cc:173
↓ 8 callersFunctionyyerror
crawl-ref/source/prebuilt/levcomp.tab.cc:91
↓ 8 callersFunctionzapping
If needs_tracer is true, we need to check the beam path for friendly monsters.
crawl-ref/source/beam.cc:212
↓ 7 callersFunctionH
(b,c)
crawl-ref/source/webserver/static/scripts/contrib/require.js:7
↓ 7 callersFunction_article_it
crawl-ref/source/items.cc:1255
↓ 7 callersFunction_check_agrid_flag
crawl-ref/source/areas.cc:77
↓ 7 callersFunction_corrupt_square_flavor
crawl-ref/source/abyss.cc:2022
↓ 7 callersFunction_delete_single_mutation_level
* Delete a single mutation level of fixed type `mutat`. * If `transient` is set, allow deleting temporary mutations, and prioritize them. * Note tha
crawl-ref/source/mutation.cc:2146
↓ 7 callersFunction_desc_form_resist
crawl-ref/source/describe.cc:7455
↓ 7 callersFunction_dgn_ensure_vault_placed
crawl-ref/source/dungeon.cc:1446
↓ 7 callersFunction_find_forbidden_in_area
crawl-ref/source/dgn-layouts.cc:240
↓ 7 callersFunction_fire_simple_beam
* Take the given beam and fire it, handling screen-refresh issues in the * process. * * @param caster The monster casting the spell that produce
crawl-ref/source/mon-cast.cc:1186
↓ 7 callersFunction_fireorder_inscription_ok
crawl-ref/source/quiver.cc:76
↓ 7 callersFunction_flavour_attack
crawl-ref/source/ghost.cc:215
↓ 7 callersFunction_format_prop_desc
Format an ego or artprop description, wrapping the description within a column defined by the length of the name (usually pre-padded with whitespace).
crawl-ref/source/describe.cc:259
↓ 7 callersFunction_friendly
crawl-ref/source/decks.cc:1096
↓ 7 callersFunction_get_savefile_directory
Get the directory that contains save files for the current game type. This will not be the same as get_base_savedir() for game types such as Sprint.
crawl-ref/source/files.cc:625
↓ 7 callersFunction_get_spell_list
crawl-ref/source/spl-book.cc:336
↓ 7 callersFunction_god_wrath_name
* Return a name associated with the given god's wrath. * * E.g., "the darkness of Dithmenos". * Used for cause of death messages (e.g. 'killed by a
crawl-ref/source/god-wrath.cc:115
↓ 7 callersFunction_inc_gift_timeout
crawl-ref/source/religion.cc:1033
↓ 7 callersFunction_isObject
(it)
crawl-ref/source/webserver/game_data/static/simplebar.js:22
↓ 7 callersFunction_item_max_sub_type
crawl-ref/source/dbg-objstat.cc:352
↓ 7 callersFunction_place_tloc_cloud
* Place a cloud of translocational energy at a player's previous location, * to make it easier for players to tell what just happened. * * @param o
crawl-ref/source/spl-transloc.cc:72
↓ 7 callersFunction_seekunrandart
crawl-ref/source/artefact.cc:1700
↓ 7 callersFunction_shadow_can_stand_here
crawl-ref/source/god-passive.cc:1108
↓ 7 callersFunction_swim_or_move_energy
crawl-ref/source/mon-act.cc:229
↓ 7 callersFunction_timeout_enchantment
crawl-ref/source/timed-effects.cc:482
↓ 7 callersFunction_xom_is_bored
crawl-ref/source/xom.cc:218
↓ 7 callersMethodadd_formatted_string
crawl-ref/source/scroller.cc:16
↓ 7 callersMethodadd_item
crawl-ref/source/stash.cc:445
↓ 7 callersMethodadd_primitive
crawl-ref/source/tilebuf.cc:63
↓ 7 callersMethodadd_text
crawl-ref/source/scroller.cc:24
↓ 7 callersFunctionaltar_for_god
What feature is the altar of this god? * * @param god the god. * @returns DNGN_FLOOR for an invalid god, the god's altar otherwise. */
crawl-ref/source/terrain.cc:615
↓ 7 callersFunctionarmour_ego_name
crawl-ref/source/item-name.cc:658
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