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/
github.com/cping/LGame
/ setUniformi
Method
setUniformi
Java/Loon-Neo/src/loon/opengl/ShaderProgram.java:297–302 ·
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(String name, int value)
Source
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Callers
10
setupMatrices
Method · 0.80
commit
Method · 0.80
setupMatrices
Method · 0.80
flush
Method · 0.80
setupMatrices
Method · 0.80
setupShader
Method · 0.80
setupShader
Method · 0.80
setupMatrices
Method · 0.80
set
Method · 0.80
bindTextureAttribute
Method · 0.80
Calls
8
base
Method · 0.95
checkManaged
Method · 0.95
fetchUniformLocation
Method · 0.95
glUniform1i
Method · 0.95
glUniform2i
Method · 0.95
glUniform3i
Method · 0.95
glUniform4i
Method · 0.95
graphics
Method · 0.45
Tested by
no test coverage detected