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hub / github.com/cping/LGame / afterUI

Method afterUI

Java/Loon-Neo/src/loon/Screen.java:5142–5143  ·  view source on GitHub ↗

重载此函数,可以自定义渲染Screen的最下层图像(api调用上位于位于画面渲染顺序最前) @param g

(GLEx g)

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Callers 1

afterSaveToBufferMethod · 0.95

Calls

no outgoing calls

Tested by

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