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hub / github.com/cping/LGame / LTextureBatch

Class LTextureBatch

Java/Loon-Neo/src/loon/LTextureBatch.java:43–1378  ·  view source on GitHub ↗

这是一个针对单独纹理的批量渲染类,默认绑定在特定Texture上运行(普通纹理texture.geTexturetBatch即可获得), 也就是当用户操作的纹理有仅有一个时,方便针对此纹理的特定缓存以及渲染操作.

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Callers

nothing calls this directly

Calls 1

toFloatBitsMethod · 0.45

Tested by

no test coverage detected