| 263 | bool FLMutableArray_IsChanged(FLMutableArray a) FLAPI {return a && a->isChanged();} |
| 264 | void FLMutableArray_SetChanged(FLMutableArray a, bool c) FLAPI {if (a) a->setChanged(c);} |
| 265 | void FLMutableArray_Resize(FLMutableArray a, uint32_t size) FLAPI {a->resize(size);} |
| 266 | |
| 267 | FLSlot FLMutableArray_Set(FLMutableArray a, uint32_t index) FLAPI {return &a->setting(index);} |
| 268 | FLSlot FLMutableArray_Append(FLMutableArray a) FLAPI {return &a->appending();} |