(s *e2e.Scenario, dst string, content []byte)
| 35 | } |
| 36 | |
| 37 | func writeFileToSharedDir(s *e2e.Scenario, dst string, content []byte) error { |
| 38 | dst = filepath.Join(s.SharedDir(), dst) |
| 39 | |
| 40 | // Ensure the entire path of directories exist. |
| 41 | if err := os.MkdirAll(filepath.Dir(dst), os.ModePerm); err != nil { |
| 42 | return err |
| 43 | } |
| 44 | |
| 45 | return os.WriteFile( |
| 46 | dst, |
| 47 | content, |
| 48 | os.ModePerm) |
| 49 | } |
| 50 | |
| 51 | func copyFileToSharedDir(s *e2e.Scenario, src, dst string) error { |
| 52 | content, err := os.ReadFile(filepath.Join(getCortexProjectDir(), src)) |