| 107 | } |
| 108 | |
| 109 | bool Reporter::SendPoints() |
| 110 | { |
| 111 | if (!m_allowSendingPoints) |
| 112 | { |
| 113 | if (m_wasConnected) |
| 114 | { |
| 115 | m_realtimeSender.Shutdown(); |
| 116 | m_wasConnected = false; |
| 117 | } |
| 118 | return true; |
| 119 | } |
| 120 | |
| 121 | if (m_points.empty()) |
| 122 | return true; |
| 123 | |
| 124 | if (m_wasConnected) |
| 125 | m_wasConnected = m_realtimeSender.Send(m_points); |
| 126 | |
| 127 | if (m_wasConnected) |
| 128 | return true; |
| 129 | |
| 130 | double const currentTime = base::Timer::LocalTime(); |
| 131 | if (currentTime < m_lastConnectionAttempt + kReconnectDelaySeconds) |
| 132 | return false; |
| 133 | |
| 134 | m_lastConnectionAttempt = currentTime; |
| 135 | |
| 136 | m_wasConnected = m_realtimeSender.Reconnect(); |
| 137 | if (!m_wasConnected) |
| 138 | return false; |
| 139 | |
| 140 | m_wasConnected = m_realtimeSender.Send(m_points); |
| 141 | return m_wasConnected; |
| 142 | } |
| 143 | } // namespace tracking |