| 524 | m2::PointD PtoG(m2::PointD const & p) const { return m_currentModelView.PtoG(p); } |
| 525 | m2::PointD P3dtoG(m2::PointD const & p) const { return m_currentModelView.PtoG(m_currentModelView.P3dtoP(p)); } |
| 526 | m2::PointD GtoP(m2::PointD const & p) const { return m_currentModelView.GtoP(p); } |
| 527 | m2::PointD GtoP3d(m2::PointD const & p) const { return m_currentModelView.PtoP3d(m_currentModelView.GtoP(p)); } |
| 528 | |
| 529 | /// Show all model by it's world rect. |