.ShieldRuleProto shield = 8;
| 5393 | |
| 5394 | // .ShieldRuleProto shield = 8; |
| 5395 | bool DrawElementProto::has_shield() const { |
| 5396 | return this != internal_default_instance() && shield_ != NULL; |
| 5397 | } |
| 5398 | void DrawElementProto::clear_shield() { |
| 5399 | if (GetArenaNoVirtual() == NULL && shield_ != NULL) delete shield_; |
| 5400 | shield_ = NULL; |
no outgoing calls
no test coverage detected