| 415 | } |
| 416 | |
| 417 | void ScreenBase::ResetPerspective() |
| 418 | { |
| 419 | m_isPerspective = false; |
| 420 | m_isAutoPerspective = false; |
| 421 | |
| 422 | double const old_dy = m_ViewportRect.SizeY() * (m_3dScale - 1.0); |
| 423 | |
| 424 | m_3dScale = 1.0; |
| 425 | m_3dAngleX = 0.0; |
| 426 | m_3dMaxAngleX = 0.0; |
| 427 | |
| 428 | Move(0.0, -old_dy / 2.0); |
| 429 | } |
| 430 | |
| 431 | m2::PointD ScreenBase::PtoP3d(m2::PointD const & pt) const |
| 432 | { |
no test coverage detected