| 19 | bool IsPaused() const { return m_isPaused; } |
| 20 | |
| 21 | void SetFrameTime(double frameTime, bool isActiveFrame) |
| 22 | { |
| 23 | m_isPaused = !isActiveFrame; |
| 24 | m_framesCounter++; |
| 25 | m_aggregatedFrameTime += frameTime; |
| 26 | |
| 27 | double constexpr kAggregationPeriod = 0.5; |
| 28 | if (m_isPaused || m_fpsAggregationTimer.ElapsedSeconds() >= kAggregationPeriod) |
| 29 | { |
| 30 | m_frameTime = m_aggregatedFrameTime / m_framesCounter; |
| 31 | m_aggregatedFrameTime = 0.0; |
| 32 | m_framesCounter = 0; |
| 33 | m_fpsAggregationTimer.Reset(); |
| 34 | } |
| 35 | } |
| 36 | |
| 37 | int GetScale() const { return m_scale; } |
| 38 | void SetScale(int scale) { m_scale = scale; } |
no test coverage detected