| 1874 | } |
| 1875 | |
| 1876 | void FrontendRenderer::PrepareBucket(dp::RenderState const & state, drape_ptr<dp::RenderBucket> & bucket) |
| 1877 | { |
| 1878 | CHECK(m_context != nullptr, ()); |
| 1879 | |
| 1880 | auto program = m_gpuProgramManager->GetProgram(m_userEventStream.GetCurrentScreen().isPerspective() |
| 1881 | ? state.GetProgram3d<gpu::Program>() |
| 1882 | : state.GetProgram<gpu::Program>()); |
| 1883 | |
| 1884 | program->Bind(); |
| 1885 | bucket->GetBuffer()->Build(m_context, program); |
| 1886 | } |
| 1887 | |
| 1888 | void FrontendRenderer::RenderSingleGroup(ref_ptr<dp::GraphicsContext> context, ScreenBase const & modelView, |
| 1889 | ref_ptr<BaseRenderGroup> group) |
nothing calls this directly
no test coverage detected