| 450 | } |
| 451 | |
| 452 | std::vector<drape_ptr<HWTexture>> TextureManager::GetTexturesToCleanup() |
| 453 | { |
| 454 | CHECK(m_isInitialized, ()); |
| 455 | |
| 456 | auto res = std::move(m_texturesToCleanup); |
| 457 | m_texturesToCleanup.clear(); |
| 458 | return res; |
| 459 | } |
| 460 | |
| 461 | bool TextureManager::GetSymbolRegionSafe(std::string const & symbolName, SymbolRegion & region) |
| 462 | { |