| 100 | } // namespace |
| 101 | |
| 102 | StaticTexture::StaticTexture() : m_info(make_unique_dp<StaticResourceInfo>()) {} |
| 103 | |
| 104 | StaticTexture::StaticTexture(ref_ptr<dp::GraphicsContext> context, std::string const & textureName, |
| 105 | std::string const & skinPathName, dp::TextureFormat format, |
nothing calls this directly
no test coverage detected