| 61 | } |
| 62 | |
| 63 | void RenderBucket::Update(ScreenBase const & modelView) |
| 64 | { |
| 65 | BeforeUpdate(); |
| 66 | for (auto & overlayHandle : m_overlay) |
| 67 | if (overlayHandle->IsVisible()) |
| 68 | overlayHandle->Update(modelView); |
| 69 | } |
| 70 | |
| 71 | void RenderBucket::CollectOverlayHandles(ref_ptr<OverlayTree> tree) |
| 72 | { |