| 232 | } |
| 233 | |
| 234 | void OpenGLHWTexture::SetFilter(TextureFilter filter) |
| 235 | { |
| 236 | ASSERT(Validate(), ()); |
| 237 | if (m_params.m_filter != filter) |
| 238 | { |
| 239 | m_params.m_filter = filter; |
| 240 | auto const f = DecodeTextureFilter(m_params.m_filter); |
| 241 | GLFunctions::glTexParameter(gl_const::GLMinFilter, f); |
| 242 | GLFunctions::glTexParameter(gl_const::GLMagFilter, f); |
| 243 | } |
| 244 | } |
| 245 | |
| 246 | bool OpenGLHWTexture::Validate() const |
| 247 | { |
nothing calls this directly
no test coverage detected