| 123 | } |
| 124 | |
| 125 | void ImguiRenderer::Reset() |
| 126 | { |
| 127 | { |
| 128 | std::lock_guard<std::mutex> lock(m_textureMutex); |
| 129 | m_texture.reset(); |
| 130 | } |
| 131 | |
| 132 | { |
| 133 | std::lock_guard<std::mutex> lock(m_bufferMutex); |
| 134 | m_mesh.reset(); |
| 135 | } |
| 136 | } |
| 137 | |
| 138 | void ImguiRenderer::UpdateTexture() |
| 139 | { |