| 32 | }; |
| 33 | |
| 34 | dp::RenderState GetCirclesPackState() |
| 35 | { |
| 36 | auto state = CreateRenderState(gpu::Program::CirclePoint, DepthLayer::OverlayLayer); |
| 37 | state.SetDepthTestEnabled(false); |
| 38 | return state; |
| 39 | } |
| 40 | |
| 41 | dp::BindingInfo const & GetCirclesPackStaticBindingInfo() |
| 42 | { |
no test coverage detected