| 1003 | } |
| 1004 | |
| 1005 | void OptionManager::AddAdvancingFrontMeshingOptions() { |
| 1006 | if (added_advancing_front_meshing_options_) { |
| 1007 | return; |
| 1008 | } |
| 1009 | added_advancing_front_meshing_options_ = true; |
| 1010 | |
| 1011 | AddDefaultOption("AdvancingFrontMeshing.max_edge_length", |
| 1012 | &advancing_front_meshing->max_edge_length); |
| 1013 | AddDefaultOption("AdvancingFrontMeshing.visibility_filtering", |
| 1014 | &advancing_front_meshing->visibility_filtering); |
| 1015 | AddDefaultOption( |
| 1016 | "AdvancingFrontMeshing.visibility_filtering_max_intersections", |
| 1017 | &advancing_front_meshing->visibility_filtering_max_intersections); |
| 1018 | AddDefaultOption("AdvancingFrontMeshing.visibility_post_filtering", |
| 1019 | &advancing_front_meshing->visibility_post_filtering); |
| 1020 | AddDefaultOption("AdvancingFrontMeshing.visibility_ray_trim_offset", |
| 1021 | &advancing_front_meshing->visibility_ray_trim_offset); |
| 1022 | AddDefaultOption("AdvancingFrontMeshing.block_size", |
| 1023 | &advancing_front_meshing->block_size); |
| 1024 | AddDefaultOption("AdvancingFrontMeshing.block_overlap", |
| 1025 | &advancing_front_meshing->block_overlap); |
| 1026 | AddDefaultOption("AdvancingFrontMeshing.num_threads", |
| 1027 | &advancing_front_meshing->num_threads); |
| 1028 | } |
| 1029 | |
| 1030 | void OptionManager::AddMeshTextureMappingOptions() { |
| 1031 | if (added_mesh_texture_mapping_options_) { |
no outgoing calls
no test coverage detected