Create a 12-face cube mesh (2 triangles per face).
| 172 | |
| 173 | // Create a 12-face cube mesh (2 triangles per face). |
| 174 | PlyMesh MakeCubeMesh() { |
| 175 | PlyMesh mesh; |
| 176 | mesh.vertices = { |
| 177 | PlyMeshVertex(0, 0, 0), |
| 178 | PlyMeshVertex(1, 0, 0), |
| 179 | PlyMeshVertex(1, 1, 0), |
| 180 | PlyMeshVertex(0, 1, 0), |
| 181 | PlyMeshVertex(0, 0, 1), |
| 182 | PlyMeshVertex(1, 0, 1), |
| 183 | PlyMeshVertex(1, 1, 1), |
| 184 | PlyMeshVertex(0, 1, 1), |
| 185 | }; |
| 186 | mesh.faces = { |
| 187 | // Front (Z=0): 0,2,1 and 0,3,2 |
| 188 | PlyMeshFace(0, 2, 1), |
| 189 | PlyMeshFace(0, 3, 2), |
| 190 | // Back (Z=1): 4,5,6 and 4,6,7 |
| 191 | PlyMeshFace(4, 5, 6), |
| 192 | PlyMeshFace(4, 6, 7), |
| 193 | // Left (X=0): 0,7,3 and 0,4,7 |
| 194 | PlyMeshFace(0, 7, 3), |
| 195 | PlyMeshFace(0, 4, 7), |
| 196 | // Right (X=1): 1,6,5 and 1,2,6 |
| 197 | PlyMeshFace(1, 6, 5), |
| 198 | PlyMeshFace(1, 2, 6), |
| 199 | // Bottom (Y=0): 0,5,4 and 0,1,5 |
| 200 | PlyMeshFace(0, 5, 4), |
| 201 | PlyMeshFace(0, 1, 5), |
| 202 | // Top (Y=1): 3,6,2 and 3,7,6 |
| 203 | PlyMeshFace(3, 6, 2), |
| 204 | PlyMeshFace(3, 7, 6), |
| 205 | }; |
| 206 | return mesh; |
| 207 | } |
| 208 | |
| 209 | TEST(MeshTextureMapping, EndToEnd) { |
| 210 | const PlyMesh mesh = MakeTriangleMesh(); |
no test coverage detected