Probe → spawn → retry → hello-verify; resolves a connected daemon socket, * or null when the daemon path is genuinely unavailable (→ in-process fallback).
()
| 191 | /** Probe → spawn → retry → hello-verify; resolves a connected daemon socket, |
| 192 | * or null when the daemon path is genuinely unavailable (→ in-process fallback). */ |
| 193 | getDaemonSocket(): Promise<net.Socket | null>; |
| 194 | /** Lazily create an in-process engine — used ONLY if the daemon never comes up, |
| 195 | * preserving the "a broken daemon never wedges a session" guarantee. */ |
| 196 | makeEngine(): MCPEngine; |
no outgoing calls
no test coverage detected