IsVisible provides the definitive answer as to whether a given node is currently visible. It is only entirely valid after a render pass for widgets in a visible window, but it checks the window and viewport for their visibility status as well, which is available always. Non-visible nodes are automa
()
| 55 | // very challenging without mistakenly overwriting invisibility at various |
| 56 | // levels. |
| 57 | IsVisible() bool |
| 58 | |
| 59 | // IsTransparent returns true if solid has transparent color. |
| 60 | IsTransparent() bool |
no outgoing calls
no test coverage detected